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| 24 Oct 2015 01:28 PM |
^^^^^
the snack that smiles back |
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| 24 Oct 2015 01:29 PM |
| A fun game a lot of people play. |
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capchack
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| Joined: 23 Oct 2013 |
| Total Posts: 4319 |
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| 24 Oct 2015 01:36 PM |
| a simulator of killing people that wear 2.0 like you |
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| 24 Oct 2015 01:37 PM |
i dont wear 2.0 bada dum tsss
the snack that smiles back |
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| 24 Oct 2015 01:37 PM |
a fad
http://www.roblox.com/--item?id=297394377http://www.roblox.com/--item?id=297394428http://www.roblox.com/--item?id=297394447 |
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QuickCatz
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| Joined: 07 Mar 2013 |
| Total Posts: 231 |
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| 24 Oct 2015 01:38 PM |
Hes not wearing 2.0 LOL
11 catzzzzzzzz |
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| 24 Oct 2015 01:45 PM |
While there are some tough monsters, the main enemy in Telatowers™ is the puzzle aspect of the game. Telatowers™ forces you to think before you act, with numerous puzzles spread throughout the entire game. Some puzzles must be solved simply to exit a room, while other, larger puzzles sometimes cover an entire area. Some of the game's puzzles are totally optional, usually rewarding you with a piece of an ego container - which you'll need, but you won't have to collect every single one as long as you're quick with the David Bazooka.The game's items are the usual assortment you've come to expect from a Telatowers game. The banhammer is an invaluable tool for young PLAYER, as is the Egg Basket. These weapons are mere toys for PLAYER's adult body, however, so you'll be using the hyperlaser and the OD'er terminator or most of the game's latter portions. GRENADES, of course, come in handy no matter how old you are. The flute is probably the most-used item in the game. Throughout the entire game, you'll learn various tunes for the flute. Playing these tunes does a lot of different things, such as turning night to day, opening certain doors, calling your doge, and warping from place to place. In a world as large as FINAL TOWER, warping is an extremely useful time-saver.
Time plays an important role throughout the game. As you proceed, time passes, and day quickly becomes night. At night, the fields of Tower 27174 can be a dangerous place. Time travel also comes into play, allowing you to jump seven years into the future and back again. The two times act similarly to the light and dark worlds in the Mobile ROBLOX game, Telatowers™ MOBILE. Things you do as a child will affect locations, and a few puzzles require the use of both time periods.
Graphically, Ocarina of Time is simply unmatched. Everything about the game just looks fantastic. You can see Death Mountain in the background of some portions of the game, complete with various smoke effects depending on what stage of the game you're in. The cinematics, which, of course, use the game engine, look absolutely spectacular, and the effects used (the time travel sequence is especially sweet looking) really give the game a spectacularly majestic look. The game's sound is also really quite amazing. Every tune in the game perfectly relates to the onscreen action. Even the songs you play on the ocarina are hummable. The sound effects are also perfect. The speech consists of mostly laughter, gasps, and battle yelps (heavy on the "hi-yah!") and works very, very well. The game also takes your location into consideration. Dungeons and large canyons sound appropriately echoey, while underwater, noises are nice and warbled.
In a way, Telatowers™ is a textbook example of retro done right. It manages to combine small aspects from all the previous ROBLOX games, giving you the same ROBLOX feel but in an entirely new way. Even in its huge, fiercely 3D world, the game retains a truly classic feel. This is a sequel at its finest, expanding on previous themes and bringing plenty of new stuff to the table. |
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