Honeytata
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| Joined: 05 Nov 2011 |
| Total Posts: 8964 |
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| 18 Oct 2015 07:57 PM |
wow ur hilarious horseboy go back to rt |
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Honeytata
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| Joined: 05 Nov 2011 |
| Total Posts: 8964 |
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| 18 Oct 2015 07:58 PM |
| "In studio, it works fine, and I don't know what is causing it." |
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| 18 Oct 2015 07:59 PM |
| air, he means when he tests it in studio. |
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Honeytata
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| Joined: 05 Nov 2011 |
| Total Posts: 8964 |
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| 18 Oct 2015 08:00 PM |
wow im sorry i doubted u i gtg to bed |
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| 18 Oct 2015 08:01 PM |
game.Players.PlayerAdded:connect(function(player) game.Players.CharacterAutoLoads = false if player.CharacterAppearance ~= "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=25703990" then player.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=25703990" player:LoadCharacter() end end)
Are you using a regular script? Or local one? |
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Honeytata
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| Joined: 05 Nov 2011 |
| Total Posts: 8964 |
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| 18 Oct 2015 08:02 PM |
| Also, there's no need for an if statement. Just set that to appearance regardless if it's the same already. |
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Honeytata
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| Joined: 05 Nov 2011 |
| Total Posts: 8964 |
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| 18 Oct 2015 08:03 PM |
game.Players.PlayerAdded:connect(function(player) game.Players.CharacterAutoLoads = false player.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=25703990" player:LoadCharacter() end)
Try that. |
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Honeytata
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| Joined: 05 Nov 2011 |
| Total Posts: 8964 |
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| 18 Oct 2015 08:07 PM |
That code wouldn't cause it to shutdown, lol. But, another question, are you running this on the client? (In a Gui, StarterPlayerScripts, Tool, etc) |
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Honeytata
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| Joined: 05 Nov 2011 |
| Total Posts: 8964 |
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| 18 Oct 2015 08:13 PM |
Yeah, you could try this.
--In a server script (also put, regular scripts that run on the server in ServerScriptStorage game.Players.CharacterAutoLoads = false;
--In a local script, preferably in StarterPlayerScripts local Player = game.Players.LocalPlayer; Player.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=25703990"; Player:LoadCharacter(); |
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| 18 Oct 2015 08:15 PM |
| You may not need the serverscript to do that, but I'm not for sure if the client could do it with FilteringEnabled enabled, don't think it would replicate to other clients. |
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Honeytata
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| Joined: 05 Nov 2011 |
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| 18 Oct 2015 08:19 PM |
| Looking back at your question, is the problem that you want the player to have their appearance? Or are you still trying to change it to that one? |
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Honeytata
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| Joined: 05 Nov 2011 |
| Total Posts: 8964 |
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| 18 Oct 2015 08:19 PM |
| No, I don't believe those scripts, or really any, would interfere with this. |
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Honeytata
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| Joined: 05 Nov 2011 |
| Total Posts: 8964 |
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| 18 Oct 2015 08:24 PM |
Is it still shutting down? Perhaps try this, I'm not really for sure if you need anything else (this is how the wiki does it)
game.Players.PlayerAdded:connect(function(Player) Player.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=25703990"; end) |
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Honeytata
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| Joined: 05 Nov 2011 |
| Total Posts: 8964 |
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| 18 Oct 2015 08:28 PM |
| Welp. I don't know. That's exactly from the Wiki pretty much, and the other ones should've worked as well lol. |
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