Fedorakid
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| Joined: 17 Jul 2010 |
| Total Posts: 7079 |
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| 15 Oct 2015 04:02 PM |
how do they patch, for example a noclip exploit?
do they patch the noclip adress or something?
i would say:
maybe change pointer to the adress?
but its probs me tryig to sound smart and its 110% wrong |
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| 15 Oct 2015 04:03 PM |
| turn workspace.FilteringEnabled on |
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| 15 Oct 2015 04:03 PM |
| wait nvm that may not change anything |
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| 15 Oct 2015 04:04 PM |
| also i misread the question |
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Fedorakid
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| Joined: 17 Jul 2010 |
| Total Posts: 7079 |
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| 15 Oct 2015 04:04 PM |
how does ROBLOX patch it
not us
as in, how do they patch it when they update on thursdays |
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Fedorakid
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| Joined: 17 Jul 2010 |
| Total Posts: 7079 |
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| 15 Oct 2015 04:55 PM |
| Security is more than just filtering. One must protect his or her scripts by various methods, such as: utilizing ServerScriptService, using Filtering, communicating user actions through proxies like RemoteEvent, and using Private Modules. |
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| 15 Oct 2015 05:47 PM |
| phoenix that's not what he asked at all |
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| 15 Oct 2015 05:48 PM |
roblox patches it by encoding/moving the specific code they are changing/exploiting
i make u math.sqrt() |
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gskw
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| Joined: 05 Jan 2013 |
| Total Posts: 1364 |
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| 16 Oct 2015 02:53 AM |
| I think in some cases they also set different memory regions to read-only, but I could be wrong. |
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jody7777
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| Joined: 22 Feb 2009 |
| Total Posts: 1343 |
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| 16 Oct 2015 11:56 AM |
| they change the pointers and then cross their fingers. |
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digpoe
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| Joined: 02 Nov 2008 |
| Total Posts: 9092 |
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| 16 Oct 2015 01:33 PM |
| they recompile and then cross their fingers* |
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