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| 12 Oct 2015 07:52 PM |
The Genre system credit to Wannabet for the backbone of this
I was thinking about how bad activity is for clans in general (10-15-20 is not good) it's just the same cycle you make a clan it wins some wars gets a prime people leave clan eventually dies even VAK died in late 2012 right before the TGI war and Vaktus admitted it on a thread. To be honest clans are getting boring apart from a few wars and even then some wars are ruined. Some of the last good attempts were in Battle Network, Frized's meeting, and some other things. And thats where I come in with the genre system.
Group like The Seven Kingdoms (GOT genre) have 40+ places consistently and sometimes pushed to 100+ when they advertise it hard. These groups are usually based around 1 places with several factions competing using ro-politics and killing with ingame weapons. Myself and Wasup20 are teaming up to make the Steampunk Genre of Roblox. We have 2 clans in it so far and we will continue to set these clans up. Naturally we will provide you with logos, recruitment bots, and even uniforms with our development team. We will stop admission at 5 clans. We'll run ads for the city so there will always be randomers to recruit and upon release we expect to hit FP within 3 days. Release is expected this week Saturday.
"But there won't be war! this isn't a traditional war clan and we don't even have a good chance at making it" Actually this would be giving your clan MORE chances of success. If this works and this gets popular you have a dedicated dev team that can develop you places. You will not HAVE to fight wars at the city (although it'd be more fun since thered be more randomers to recruit and it'd be a 30 person server so you could recruit those people to fight you) but if you'd want to fight it conventionally for higher standings in the genre we could construct you a fair warzone or two separate bases to fight it.
"Alright I have more chances at success I can recruit faster and I can fight war any way I want but I don't own it" Actually I'd just be owning the group to maintain the peace of things and to pour money into it. After a while we'd vote a successor who can do what I do and so on and so on. And who said you have to do it in this genre? You could set out to make your own.
Anyways this is my idea on how we can fix things. October 21st 2015.
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Hythas
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| Joined: 28 Sep 2014 |
| Total Posts: 2377 |
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| 12 Oct 2015 07:53 PM |
this isnt a system there have been genre groups for years
generic style clans have been dead for a long time |
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| 12 Oct 2015 07:53 PM |
Support
"Why am I never quoted in your siggy" - SparrowSkorzeny |
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| 12 Oct 2015 07:53 PM |
| i don't like steampunk.... |
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LaggKill
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| Joined: 25 Nov 2011 |
| Total Posts: 2139 |
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| 12 Oct 2015 07:55 PM |
http://www.roblox.com/Forum/ShowPost.aspx?PostID=175060531 This is a thing |
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PS0V
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| Joined: 16 Oct 2010 |
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| 12 Oct 2015 07:56 PM |
| Aye, if you made TCC "interesting" you'd actually make TCC "something" |
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| 12 Oct 2015 07:56 PM |
@harle Sure
@Lagg I never said I created it I referenced GOT groups. This would just be one of the first attempts for using it in modern C&G clans |
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| 12 Oct 2015 07:56 PM |
@PS0V TCC has been something for a while and we are more know then your primarily but I don't think that means much and i'd love to see you in the genre system |
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obi165
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kodllhe
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| 12 Oct 2015 08:02 PM |
| Hook me up with 1 of those factions fam |
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Aereasul
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| 12 Oct 2015 08:04 PM |
@hythas Exactly my point which is why more traditional styled clans should do this |
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lukrio
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| 12 Oct 2015 08:07 PM |
find an unbiased and intelligent person that can be the counselor for these multiple factions then this will work
support |
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MLGRCLer
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| 12 Oct 2015 08:21 PM |
suppport
Drop it low and pick it up just like this |
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Extoliate
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MrZelo
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