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Re: How do you sense when a brick is attached to a person?

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StormCrystaI is not online. StormCrystaI
Joined: 02 May 2009
Total Posts: 7041
06 Oct 2015 12:08 AM
I'm fixing up B0BBA's Ultimate Build, and I want anti-grief to make it so that when a thruster is attached to someone, it removes itself or detaches (aka make it useless in any way possible).

When you enable AntiGrief, it inserts an object inside your character called "AntiGrief" which disables trampolines, if you're wondering. (Only effective for trampolines at the moment)

Any ideas? I don't want the player to walk all over thrusters deleting them, nor do I want them to be able to touch thrusters on someone's creation and messing it up.
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Deafgift100 is not online. Deafgift100
Joined: 09 May 2010
Total Posts: 3958
06 Oct 2015 01:43 AM
part:GetConnectedParts()
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StormCrystaI is not online. StormCrystaI
Joined: 02 May 2009
Total Posts: 7041
06 Oct 2015 04:48 PM
HOLY #### THIS IS GREAT THANK YOU
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dearjournal is not online. dearjournal
Joined: 04 Nov 2012
Total Posts: 2289
06 Oct 2015 04:56 PM
you're welcome
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