Pinkerten
|
  |
| Joined: 03 Aug 2014 |
| Total Posts: 840 |
|
|
| 05 Oct 2015 05:01 PM |
game.Players.PlayerRemoving:connect(function(player) local has = PP:GetPointBalance(player.userId) if player.HighScore.Value > has then PP:AwardPoints(player.userId.userId,player.HighScore.Value-has) end end) |
|
|
| Report Abuse |
|
|
Vyxium
|
  |
| Joined: 31 Aug 2010 |
| Total Posts: 1020 |
|
|
| 05 Oct 2015 05:04 PM |
| ya see, you first went wrong when you decided to use player points |
|
|
| Report Abuse |
|
|
Pinkerten
|
  |
| Joined: 03 Aug 2014 |
| Total Posts: 840 |
|
|
| 05 Oct 2015 05:05 PM |
| ^Your negativity is not helping |
|
|
| Report Abuse |
|
|