dowgh8er
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| Joined: 05 May 2014 |
| Total Posts: 37 |
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| 04 Oct 2015 01:00 PM |
| The people (including me) who have to spend ages earning 10 tix a day just to earn smething like a 15 robux hat or something will need around 150 tix(15 days) of playing something on roblox, but what if you want a hat that costs 150 robux, How long must you waste your time waiting. I think that ROBLOX puts prices up to ridiculous prices and should lower them OR make the daily tix allowance higher at around 25 or a little higher or lower. |
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GFink
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| Joined: 19 Feb 2009 |
| Total Posts: 14554 |
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Owia
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| Joined: 15 Apr 2015 |
| Total Posts: 600 |
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| 04 Oct 2015 01:22 PM |
Solutions:
-Buy Robux. -Buy BC. |
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| 04 Oct 2015 01:31 PM |
do you know how to run a business?
no? |
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UTurnFTW
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| Joined: 06 Dec 2014 |
| Total Posts: 1633 |
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| 04 Oct 2015 01:55 PM |
10 tickets a day is just fine.
A better suggestion would be to reset the R$ trade ratio to 10:1 like it was back in 2012. |
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| 04 Oct 2015 02:18 PM |
| cyber the community controls that not roblox. if they want to "reset it" they would have to make it so u can only trade to the market. |
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Plungeit
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| Joined: 20 Nov 2011 |
| Total Posts: 11733 |
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| 04 Oct 2015 02:18 PM |
5 dollars. 5 freaking dollars.
Buy BC.
#Code I really hope that this is a signature // Plungeit // r+ now allows coding |
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| 04 Oct 2015 02:20 PM |
| The community does not control the economy because there is no viable "economy." There is no real demand for R$ and tickets. Moderators can just whip up any amount of R$ they want whenever they want. This is because there is no economy. In a real economy, even the most powerful of all people wants money. In Roblox, the most powerful (moderators) don't need money because they can take as much as they want. In addition to that, overpriced hats being sold for a ridiculous sum of money further prove my point that there's no economy. The moderators are pricing everything to whatever maximizes Roblox's cash flow. |
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| 04 Oct 2015 02:57 PM |
I would buy bc but my wallet belongs to Gabe Newell
Hey guys, this time I saved the dragon from the princess |
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javardog
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| Joined: 31 Jul 2013 |
| Total Posts: 1025 |
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| 04 Oct 2015 03:24 PM |
| I agree with @cybersquat's idea. Put the robux to tickets ratio back to 10:1 |
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| 04 Oct 2015 03:26 PM |
roblox was never made for fashion, it was made it create or play games. deal with it, there are hundreds of bacon hairs who don't even want to change their avatar.
94% chance to be id god |
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| 04 Oct 2015 03:33 PM |
i have 420 tix and i quit developing for roblox and i never had bc |
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LyricLynx
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| Joined: 18 Jun 2014 |
| Total Posts: 8751 |
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| 04 Oct 2015 03:33 PM |
Want to be a fashionista? Buy a tix hat and and one outfit (or just color your character).
Bill Gates of OT |
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| 04 Oct 2015 03:40 PM |
| Ex BCer here. It's either 20 tickets a day or make the ratio 10:1 again. |
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| 04 Oct 2015 04:51 PM |
| the ratio was raised because everybody kept complaining. keep this up and it will be 30 tix a pop. |
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| 04 Oct 2015 04:54 PM |
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SpliTech
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| Joined: 06 Feb 2013 |
| Total Posts: 11407 |
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| 04 Oct 2015 04:55 PM |
| make a game, buy bc, buy robux or (best option) BE PATIENT. |
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| 04 Oct 2015 05:08 PM |
| It's cringeworthy to see all these apologists here, really. |
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| 04 Oct 2015 05:08 PM |
It'd be neat if they had some kind of log-in bonus type deal.
Where, the more you log in consecutively the more your tix/robux intake increases. Of course, there would be a certain point where it'd stop increasing. Say like, 30 days of consecutive log-in you can have 20 tix instead of 10. Just stuff like that. If you stopped logging on, even for a single day, the entire thing restarts at 10 tix. It'd encourage activity a lot tbh. |
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| 04 Oct 2015 05:09 PM |
@lance
your login bonus is the tix |
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| 04 Oct 2015 05:11 PM |
| The log in bonus isn't really a bad idea honestly. |
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javardog
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| Joined: 31 Jul 2013 |
| Total Posts: 1025 |
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| 04 Oct 2015 05:29 PM |
The actual economy may be controlled by ROBLOX, but the Trade Currency is player-controlled. Market orders are just the best limit orders on the books. ROBLOX does not control that at all.
Read more about it here: http://blog.roblox.com/2008/11/its-the-economy/ |
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