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ROBLOX Forum » Game Creation and Development » Scripters
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Re: Mistakes new game creators make

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Lordlukervol is not online. Lordlukervol
Joined: 29 May 2012
Total Posts: 749
29 Sep 2015 01:37 PM
What're some mistakes people make when they're working on their own project? (I don't mean the obvious stuff like free modeling everything, copying murder clones, etc).
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Lordlukervol is not online. Lordlukervol
Joined: 29 May 2012
Total Posts: 749
29 Sep 2015 01:38 PM
I may as well start. I think one of the biggest mistakes people make it overestimating their first project's success and giving up if it fails.
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eLunate is not online. eLunate
Joined: 29 Jul 2014
Total Posts: 13268
29 Sep 2015 01:38 PM
There is only one way of playing the game.
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Saldor010 is not online. Saldor010
Joined: 20 Sep 2010
Total Posts: 1035
29 Sep 2015 01:44 PM
Their main goal is to make money, instead of making sure the game is fun for the players.
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Waffloid is not online. Waffloid
Joined: 14 Jul 2011
Total Posts: 1606
29 Sep 2015 01:45 PM
Hm. You over value new content, and undervalue multiple uses to a smaller amount of content.
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litalela is not online. litalela
Joined: 30 Mar 2010
Total Posts: 6267
29 Sep 2015 01:51 PM
A big mistake for new forumers is posting in the wrong subforum.
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Waffloid is not online. Waffloid
Joined: 14 Jul 2011
Total Posts: 1606
29 Sep 2015 07:57 PM
Shhhhhh. xD
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colinrules10 is not online. colinrules10
Joined: 04 May 2013
Total Posts: 878
29 Sep 2015 07:59 PM
After a while they stop working on the game and get bored of it.
My advice is to play it once every day, even if its only for a minute.
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Saldor010 is not online. Saldor010
Joined: 20 Sep 2010
Total Posts: 1035
29 Sep 2015 08:12 PM
colin, if you succeeded at building a good game, then you should want to play it every day, not have to.
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Waffloid is not online. Waffloid
Joined: 14 Jul 2011
Total Posts: 1606
20 Jan 2017 04:38 PM
b u m p
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10MilesWide is not online. 10MilesWide
Joined: 06 Aug 2014
Total Posts: 2220
20 Jan 2017 04:46 PM
Not using as many unions / meshparts as possible Not putting everything in ServerStorage and cloning it when you need it Not using RemoteFunctions for everything Not sending at least 1KB of data when firing a RemoteFunction. The more data you send, the harder it is for hackers to hack your game Not putting 10 mtx buttons on the screen Not randomly showing mtx popups Not making your game pay2win Not adding day 1 mtx Not disabling mouse lock Not adding blur, bloom, sun ##### ### ##### ############# beautiful post-processing effects Not kicking guests
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Real_Spooky is not online. Real_Spooky
Joined: 23 Oct 2013
Total Posts: 3149
20 Jan 2017 04:48 PM
10Miles gives me reason to live in this dreadful subforum
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killerbot29003 is not online. killerbot29003
Joined: 04 Oct 2014
Total Posts: 3054
20 Jan 2017 04:50 PM
terrible game idea even though this thread is in 2015


This siggy is copyrighted ©
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ExtremeBuilder15 is not online. ExtremeBuilder15
Joined: 01 May 2012
Total Posts: 3176
20 Jan 2017 04:52 PM
I think if you create a game only to make money, it won't be as successful as if you make a game because you like the idea and the game.
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wonderful72pike is not online. wonderful72pike
Joined: 13 Jul 2010
Total Posts: 7009
20 Jan 2017 04:53 PM
Lack of motivation. Amazing ideas die early cuz they can't work up the effort to code the hard stuff.
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PRESTIGIOUSaLEGEND is not online. PRESTIGIOUSaLEGEND
Joined: 16 Apr 2011
Total Posts: 1765
20 Jan 2017 05:01 PM
The biggest mistake?

Being creative.



Unfortunately, players have a mindset. If it is simple, they play it.

Tycoons, Fps, Roleplay. Requires no hard gameplay mechanics, you can go in, learn it in 90 seconds and play for fun.

Those are the 3 biggest genres on roblox [FACT].

If you go outside of these genres for your 1st game, don't expect anything. Wildly different games require you to have a fan base. you cant build a fan base unless you go make a clickbait game.
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10MilesWide is not online. 10MilesWide
Joined: 06 Aug 2014
Total Posts: 2220
20 Jan 2017 05:14 PM
ExtremeBuilder15, that reminds me of a few people

scripton
- Makes a game with 10 minutes of gameplay; very unfinished
- Already pay2win
- Exploiters deleting the map because FE isn't enabled
- Abandons the game; definitely because it wasn't making as much money as he wanted

pa00
- Makes a good game, has a few bugs though
- Makes it pay2win. Bugs still not fixed
- Abandoned because it wasn't making as much money as he wanted
- Updated recently. Game is very broken now and original bugs still not fixed

PlaceRebuilder
- Starts work on new R2D (before R2DA)
- No mtx, game is very good so far
- Adds mtx
- Bugs start going unfixed. Most take months to fix, if they ever get fixed at all
- Ignoring problems that should be fixed (tripping people with vans, vote kick being abused (I even saw him get kicked one time, lmao), etc)
- Now it's full of people with exploited data
- Makes R2DA which ends up a failure :')

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pinballboy7 is not online. pinballboy7
Joined: 12 Mar 2009
Total Posts: 1485
20 Jan 2017 05:34 PM
What's wrong with making frequent use of unions? I know it can take some time to load them, but is there any other reason not to?
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10MilesWide is not online. 10MilesWide
Joined: 06 Aug 2014
Total Posts: 2220
20 Jan 2017 05:39 PM
There's nothing wrong with unions. They can increase performance by more than 100%
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DoNotReadThisNamePlz is not online. DoNotReadThisNamePlz
Joined: 01 Aug 2014
Total Posts: 679
20 Jan 2017 05:43 PM
Many only test for things they know. They forget to try and test for bugs that may be unknown. They know how to play the game, and therefore forget the fact that others do not.
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pinballboy7 is not online. pinballboy7
Joined: 12 Mar 2009
Total Posts: 1485
20 Jan 2017 05:44 PM
I have no idea if you're being sarcastic about unions, because most of your post appears to be sarcasm, but then you also make some controversial but not necessarily incorrect claims.
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Waffloid is not online. Waffloid
Joined: 14 Jul 2011
Total Posts: 1606
05 Feb 2017 09:19 AM
b u m p
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