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Re: Idea for improving Wizardry II combat

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brinker7 is online. brinker7
Joined: 22 Jun 2009
Total Posts: 129
28 Sep 2015 01:16 PM
It has been known for some time now, that the combat system in Wizardry II is far from perfect. After some brainstorming we came up with an idea to make it potentially better.

When you attack a fellow student in Wizardry, you will be skulled. This skull thus indicates that you initiated a fight and marks you as being potentially dangerous. But this isn’t just a visual indicator, whilst you are skulled, you WILL NOT be protected by roleplaying zones.

Note that, if you retaliate, you will not be skulled. If you are skulled, the skull will disappear after an amount if time, provided you are not aggressive during this period of time.

Again, this is just an idea. I would like to receive some feedback on this idea, as I’d really like to improve the combat system in the game.
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BRAYONCE is not online. BRAYONCE
Joined: 18 Apr 2011
Total Posts: 1551
28 Sep 2015 01:17 PM
Plis I beg it would be so fun


#code print("It be bray") -- legit
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RoyaltyUnicorn is online. RoyaltyUnicorn
Joined: 08 Apr 2012
Total Posts: 34
28 Sep 2015 01:18 PM
yas pls gr8 idea m8tee
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fastdoody99 is not online. fastdoody99
Joined: 22 Feb 2011
Total Posts: 6
28 Sep 2015 01:19 PM
Amazing idea!!


fastdoody99
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MrPielucha is not online. MrPielucha
Joined: 13 Jan 2013
Total Posts: 5
28 Sep 2015 01:35 PM
Bad idea, it would destroy dueling. If you duel somebody then everyone will kill you when they see the skull and they'll say ''it's not rking, he's baaaad''.
Please don't add this.
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ProfessorCruze is not online. ProfessorCruze
Joined: 02 Jun 2011
Total Posts: 2
28 Sep 2015 01:45 PM
Seems like an good idea, i like it.
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HonestlyCandor is not online. HonestlyCandor
Joined: 10 Nov 2011
Total Posts: 15
28 Sep 2015 01:53 PM
I support that idea, but if you add that, please add how it works into the joining screen (Where it says: BT Productions: Join Game.) so people understand and don't random kill the skulled person because they believe (s)he is bad.

Also, instead of skulls you could use dots, less aggressive thank the skulls.

And when the person starts getting less and less dangerous, the skull (or dot, if you take on my advice) will get gradually smaller.
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MathsTextbook is not online. MathsTextbook
Joined: 11 Jun 2015
Total Posts: 3585
28 Sep 2015 02:12 PM
Really good idea, i like.
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BRAYONCE is not online. BRAYONCE
Joined: 18 Apr 2011
Total Posts: 1551
28 Sep 2015 02:12 PM
Adding on HonestlyCandors idea; Instead of size maybe change from a Red and fade into a white/green over time (and then vanish).


#code print("It be bray") -- legit
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longbloodymassacre is not online. longbloodymassacre
Joined: 27 Mar 2011
Total Posts: 197
28 Sep 2015 02:12 PM
Don't use a skull (too easily connotated with evil, just put a sword to indicate combat. Maybe put a red sword on the person who started it and blue sword on players who are responding. Also I think rp Zones should be disabled for 10 seconds after the last time you hit someone, meaning a person who got hit can still use rp zones, but it is disabled if they strike back.
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iiGrandeeney is not online. iiGrandeeney
Joined: 15 Sep 2012
Total Posts: 48
28 Sep 2015 02:14 PM
Honestly, it would destroy dueling and increase rking of this skulled person. I hate it, no offense.
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knighthero1975 is online. knighthero1975
Joined: 15 May 2011
Total Posts: 1
28 Sep 2015 02:17 PM
One Issue, Then If You Decide to Duel A Friend, And You Win, Your Skulled. Perhaps There Can Be Also A Dueling System, Where you Challenge Someone and It Would Either Prevent them from Dying, And you'd Win, Or You'd Kill Them And NOT Get Skulled.
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HarryPotter2009 is online. HarryPotter2009
Joined: 19 Dec 2008
Total Posts: 29
28 Sep 2015 03:22 PM
Great idea for Wizardry II dueling.

#code print("It be bray") -- legit
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DarkAlpha237 is not online. DarkAlpha237
Joined: 13 Mar 2015
Total Posts: 19
28 Sep 2015 04:22 PM
AMAZING NOW THE RKERS CAN'T HIDE >:)
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Potter328 is not online. Potter328
Joined: 09 Nov 2011
Total Posts: 36
28 Sep 2015 04:41 PM
Love it. 5 stars. Only one issue, how does it know if you retaliated or not? Is it if you are aiming at a skulled player or how? That is my only issue. Still a great idea.

Pot
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Vozahlaas is not online. Vozahlaas
Joined: 15 Oct 2012
Total Posts: 133
28 Sep 2015 05:04 PM
um i don't understand go into more depth


hold me closer tiny dancer
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aj7123 is not online. aj7123
Joined: 21 Apr 2011
Total Posts: 14
28 Sep 2015 05:25 PM
Maybe add some sort of pvp toggle feature?
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satanahellstrom is not online. satanahellstrom
Joined: 09 Feb 2014
Total Posts: 5
28 Sep 2015 06:17 PM
I honestly think this is a good idea and a bad one.

Good)
It would allow players to avoid the aggressive ones making it harder for people to RA/RK
It would add a whole new aspect to the game

Bad)
It would allow other players an excuse to kill the ones that are "aggressive" meaning more RAing and RKing which for you would be bad for business

But the good my outweigh the bad but honestly this is a creators choice for me.
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MetalShadow12345677 is not online. MetalShadow12345677
Joined: 27 Oct 2013
Total Posts: 2
28 Sep 2015 09:34 PM
It Is a good idea, but then people would have an excuse for RA. I also think that If people do some thing to duel with out getting a skull, like a dueling area
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WickedSwagster is not online. WickedSwagster
Joined: 17 Jun 2012
Total Posts: 14
29 Sep 2015 01:12 AM
gr8 i like it
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WickedSwagster is not online. WickedSwagster
Joined: 17 Jun 2012
Total Posts: 14
29 Sep 2015 01:13 AM
add a script where if your health goes to 0 then you respawn in the hospital wing instead of dying
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HonestlyCandor is not online. HonestlyCandor
Joined: 10 Nov 2011
Total Posts: 15
29 Sep 2015 03:38 AM
Another problem would be misfiring, causing you to be skulled (or the other ideas) when it was unintentional.

I believe that some vital roleplay places still should remain RP only, or create three servers, the version now (with the rp zones and non-rp zones), the RP only version and the 'duelling server?'
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JohnTeo is not online. JohnTeo
Joined: 13 Apr 2014
Total Posts: 22
29 Sep 2015 11:07 AM
It would be impossible to duel...
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PercyDobbins is not online. PercyDobbins
Joined: 22 Aug 2012
Total Posts: 7
29 Sep 2015 11:49 AM
It would be good.
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KickflipJohnny is not online. KickflipJohnny
Joined: 25 Apr 2014
Total Posts: 23
29 Sep 2015 12:26 PM
I agree with Long, but the overall idea is pretty sick.
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