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Re: Got a problem with Skyrim here -

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Harbynger is not online. Harbynger
Joined: 06 Jul 2008
Total Posts: 34677
28 Sep 2015 09:29 PM
So I got a stable modded build of Skyrim

~532 mods installed, 88% of them are graphical


I'm trying to make Skyrim perfectly photorealistic, (also to be lazy for photography class and pass a Skyrim render as "real life". Teacher is colorblind so that's not a real problem if the colors are a tad bit off from being spot on)


I run Skyrim with 4 R9 290Xes with the Sheshon patch and 32 x 32 particle textures, and 2K textures for Skyrim.

I'm also running ENBoost and some other interior performance mods.


We need to capture a landscape and I simply don't have the VRAM or power to handle taking a screenshot of highly detailed high distance LODs

I can do face models relatively fine, the main problem is physics issues not being too realistic enough. About 3 hours of GIMP fixes that, same with plants being slightly uncanny having the same appearance... across all of Skyrim.



Help?




oh and by the way I run at about 4 FPS


CPU - Intel i7 3770K @ 4.21Ghz

Absolute maximum I could get without errors.





I also have the crossfire fix to make the ENBs work



Should I downscale all textures to 1K and hope for the best that he doesn't notice the crappy quality of the textures?
16K resolution is perfect texture resolution that can't be distinguished from real life.
4K works alright
2K is "a bad camera"
1K looks fake, like vanilla skyrim level fake, really really bad.
maybe if I just sharpen the textures and try supersampling before doing any effects

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Harbynger is not online. Harbynger
Joined: 06 Jul 2008
Total Posts: 34677
28 Sep 2015 09:30 PM
(the remaining like ~22% are CPU-intensive gameplay mods with .esps that make things messy Don't want to disable out of laziness and because Steam won't stop downloading mods I subscribed to in like 2011, and there's too many to manually unsubscribe)
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Inductive is not online. Inductive
Joined: 28 May 2012
Total Posts: 6480
28 Sep 2015 09:32 PM
There's probably some sort of mod to pause time in Skyrim. That might let you take good screenshots. Though, I really don't know.
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Harbynger is not online. Harbynger
Joined: 06 Jul 2008
Total Posts: 34677
28 Sep 2015 09:33 PM
I can disable the AIs across the entire world and then set timescale to 0.



Though that doesn't really do much and barely boosts the FPS enough to take a screenshot accurately.


Rule of Thirds needs to be perfect or no credit



I've done this since the beginning of the year and got an A every time lol
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Inductive is not online. Inductive
Joined: 28 May 2012
Total Posts: 6480
28 Sep 2015 09:36 PM
Maybe you should get more GPU, or something. You should probably go to a subreddit for this, as opposed to C&G.
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Harbynger is not online. Harbynger
Joined: 06 Jul 2008
Total Posts: 34677
28 Sep 2015 10:56 PM
"I run Skyrim with 4 R9 290Xes with the Sheshon patch and 32 x 32 particle textures, and 2K textures for Skyrim"


how to 8 way crossfire
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UntoTheBreach is not online. UntoTheBreach
Joined: 19 Apr 2010
Total Posts: 28897
28 Sep 2015 10:59 PM
532 mods and stable?
honestly that's amazing

i run like 60 and i ctd like 80% of the time when i go to whiterun b/c too many instances
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Harbynger is not online. Harbynger
Joined: 06 Jul 2008
Total Posts: 34677
28 Sep 2015 11:01 PM
most are graphics mods.

I have a forced RCRN/COT patch, using both's weather effects, along with ELFX, LOS, and Skyrim Lighting Overhaul.

I have ~60 - 122 gameplay mods (50ish major ones)

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