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| 27 Sep 2015 08:54 AM |
| I am talking about things like blender. We should be able to transfer our creations there, along with other programs. |
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darkline1
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| Joined: 12 Apr 2013 |
| Total Posts: 1773 |
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| 27 Sep 2015 09:18 AM |
we already can (but idk how!)
"Gaming is life, groups are sweet, join Golden Apple today!" -darkline1 |
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yeox769
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| Joined: 21 Jun 2010 |
| Total Posts: 8907 |
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| 27 Sep 2015 09:19 AM |
It's a good idea, but if models from Roblox can enter Blender, surely someone's gonna end up finding a way to get Blender into Roblox, thus start the User Meshes all over again.
Half support.
did i win |
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| 27 Sep 2015 12:19 PM |
| They recently removed the feature where you could export as an object file. And no, it'd be one way to blender. |
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| 27 Sep 2015 12:31 PM |
@lancelot08
It's still there.
File > Advanced > Export as Obj |
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| 27 Sep 2015 12:32 PM |
| Also, @yeox, there's something called FreeD that's already been made to inject user meshes back into ROBLOX using Unions. |
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lmmy
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| Joined: 11 Jan 2015 |
| Total Posts: 1731 |
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| 27 Sep 2015 12:32 PM |
| You can move .rblx files into sketchup with a special program called filesay, you cant do it reverse though. |
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