Stymi
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| Joined: 19 Sep 2015 |
| Total Posts: 1077 |
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| 26 Sep 2015 09:18 PM |
Every time I do anything I just hit control + S 24/7 I never lose anything
No exaggeration honestly it's very rare for me to go more than 5 lines without saving |
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| 26 Sep 2015 10:17 PM |
'then'
SAVED
'white space'
SAVED |
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| 26 Sep 2015 10:19 PM |
| I use sublime, and when I accidently close it and re open it reloads the files I was viewing. |
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Stymi
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| Joined: 19 Sep 2015 |
| Total Posts: 1077 |
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chimmihc
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| Joined: 01 Sep 2014 |
| Total Posts: 17143 |
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| 26 Sep 2015 10:26 PM |
I use Atom, cause it's awesome.
Muad'Dib |
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| 26 Sep 2015 10:41 PM |
Well Both Atom and Sublime have the Material Theme I use, so win, win. |
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| 26 Sep 2015 10:42 PM |
wow Atom looks pretty cool! I'm gonna try it out..
morashsPeasant is praising Dermon |
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| 26 Sep 2015 10:43 PM |
I rebinded all my keys to input said key then ctrl + s so it saves with every keypress automatically git on my level |
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ownedyou1
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| Joined: 03 Jul 2008 |
| Total Posts: 528 |
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| 26 Sep 2015 10:56 PM |
| i found that as long as i dont mess up and while true do or for excessivly large for loops without a wait(.0001) roblox will never crash |
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| 26 Sep 2015 10:58 PM |
I don't think wait(0.00001) works because you can't go lower than wait() unless the wait thing in RunService
I think wait() is 1 / 30 You can't wait faster than that. |
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ownedyou1
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| Joined: 03 Jul 2008 |
| Total Posts: 528 |
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| 26 Sep 2015 11:00 PM |
| yeah ive noticed that it caps but still gotta get the most out of my wait mayne |
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| 26 Sep 2015 11:01 PM |
| writing wait(0.0001) is a waste of time then |
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lordrambo
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| Joined: 16 Jun 2009 |
| Total Posts: 20628 |
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| 26 Sep 2015 11:02 PM |
| wait() is the same as wait(0), which will be roughly 0.33 seconds at minimum |
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litalela
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| Joined: 30 Mar 2010 |
| Total Posts: 6267 |
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| 26 Sep 2015 11:04 PM |
wait() is not .33 seconds its .0333(repeating)
➳Lɪᴛᴀʟᴇʟᴀ ɪs ᴍʏ ɴᴀᴍᴇ, Lᴜᴀ ɪs ᴍʏ ɢᴀᴍᴇツ |
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ownedyou1
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| Joined: 03 Jul 2008 |
| Total Posts: 528 |
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| 26 Sep 2015 11:04 PM |
| ive been using wait(.001) since 2008 as soon as they update ur gona be jealous that all my scripts are faster than urs :P |
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| 26 Sep 2015 11:06 PM |
| Why are you even trying lol? |
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litalela
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| Joined: 30 Mar 2010 |
| Total Posts: 6267 |
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| 26 Sep 2015 11:06 PM |
from the wiki
Yields the current thread until t seconds have elapsed. If t is not specified, then it yields for a very short period of time (usually close to 1/30th of a second).
1/30 = .03333333
➳Lɪᴛᴀʟᴇʟᴀ ɪs ᴍʏ ɴᴀᴍᴇ, Lᴜᴀ ɪs ᴍʏ ɢᴀᴍᴇツ |
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lordrambo
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| Joined: 16 Jun 2009 |
| Total Posts: 20628 |
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| 26 Sep 2015 11:08 PM |
| it's pretty redundant to say it is 0.03333 repeating considering that it isn't close to accurate, but in general it's said to be around 1/30th of a second |
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chimmihc
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| Joined: 01 Sep 2014 |
| Total Posts: 17143 |
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| 26 Sep 2015 11:13 PM |
0.299... - Studio settings
Muad'Dib |
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| 27 Sep 2015 10:59 AM |
or just use wait() then if roblox or whatever updated it'd still be the shortest wait possibkle |
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notfruit
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| Joined: 21 Sep 2012 |
| Total Posts: 1386 |
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| 27 Sep 2015 11:07 AM |
| I don't use a filesystem, but rather manually input every bit into RAM using a custom OS I wrote. get on my level scrubs |
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