Vritix
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| Joined: 01 Jan 2011 |
| Total Posts: 2790 |
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| 26 Sep 2015 06:18 PM |
There is 3 "sounders" models in the workspace. Only one of them runs this function
Why is this happening? :
local check = game.Workspace:GetChildren() function check1() if game.Workspace.Panel.LightSync.Value == true then for i,v in pairs(check) do if v.Name == "Sounder" then repeat wait(0.4) v.Sound.PointLight.Enabled = true wait(0.4) v.Sound.PointLight.Enabled = false until game.Workspace.Panel.Status.Value == 0 end end end end game.Workspace.Panel.LightSync.Changed:connect(check1)
just do it |
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Vritix
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| Joined: 01 Jan 2011 |
| Total Posts: 2790 |
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