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ROBLOX Forum » Game Creation and Development » Game Design
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Im trying to make a game map

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SpikeTerm is not online. SpikeTerm
Joined: 25 Oct 2013
Total Posts: 16616
26 Sep 2015 03:47 PM
what do i use
like system (like obviously roblox studios)

and where do i start
i want it to look good


http://www.roblox.com/Trade/TradeWindow.aspx?TradePartnerID=28245291
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SpikeTerm is not online. SpikeTerm
Joined: 25 Oct 2013
Total Posts: 16616
26 Sep 2015 03:48 PM
1


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rexnfx is not online. rexnfx
Joined: 31 May 2011
Total Posts: 2857
26 Sep 2015 03:53 PM
There are tutorials on Youtube and on the ROBLOX wiki (The official one) that you can look at for help.

As for making it look good, what is your map being themed? And what type of game are you making?(if you are even making a game)
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yobo89 is not online. yobo89
Joined: 05 Jun 2010
Total Posts: 2341
26 Sep 2015 04:00 PM
I recommend starting with a floor plan.

Use different colors with a key for instance.

Red : Floor
Blue : Window
Green : Obstacle
Yellow : Elevated Area

This allows for you to do things easier such as lining up sights to make good gunfights across maps. This way of making maps tends to result in the best game play. After this is done, you can add the details and theme the map.
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SpikeTerm is not online. SpikeTerm
Joined: 25 Oct 2013
Total Posts: 16616
26 Sep 2015 04:02 PM
FPS ish game
but it is like a compound, and rounds what can i do


http://www.roblox.com/Trade/TradeWindow.aspx?TradePartnerID=28245291
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SpikeTerm is not online. SpikeTerm
Joined: 25 Oct 2013
Total Posts: 16616
26 Sep 2015 04:04 PM
2


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rexnfx is not online. rexnfx
Joined: 31 May 2011
Total Posts: 2857
26 Sep 2015 04:05 PM
Ok,

If you are going to make a FPS game, then be sure to make the map small(ish) and be sure to use a reasonable bring count, don't use 80K bricks, stay detailed but don't go overboard, I'd recommend atleast 5K minimum per map. So others will not lag and can enjoy your game.
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SpikeTerm is not online. SpikeTerm
Joined: 25 Oct 2013
Total Posts: 16616
26 Sep 2015 04:42 PM
what do i use to build?

http://www.roblox.com/Trade/TradeWindow.aspx?TradePartnerID=28245291
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SpikeTerm is not online. SpikeTerm
Joined: 25 Oct 2013
Total Posts: 16616
26 Sep 2015 04:49 PM
bump


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AustinBoBoston1 is not online. AustinBoBoston1
Joined: 12 Nov 2010
Total Posts: 22844
26 Sep 2015 05:15 PM
You could use Roblox Studio plugins to build, like F3X Building

or you could just use the original Roblox tools. (that's what I do)

or... you could build in-game using building tools.
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WitherelI is not online. WitherelI
Joined: 16 Oct 2010
Total Posts: 1360
26 Sep 2015 05:19 PM
I can't live without the qCmdUtl plugin after I started using it; mainly for the duplication feature.

Dunno if this helps but here is a link to it anyways

http://www.roblox.com/qCmdUtl-Streamlined-building-item?id=142314093


~~i build stuff
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USArockssoccer15 is not online. USArockssoccer15
Joined: 28 Jun 2010
Total Posts: 9719
26 Sep 2015 05:38 PM
I use mainly the Roblox tools. However, some items such as Copy + Pasting and rotating is what makes bricks uneven. Therefore I use other plugins, preferably qCmdUtl.

Also, there are many map inspiration pictures. You can find it on google or some other search engine. If you want to remake a map from some other game, just specifically search for it otherwise your keywords should be general ideas not specific words. The less specific you search for, the more broad the pictures are, therefore more ideas you can find.
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SpikeTerm is not online. SpikeTerm
Joined: 25 Oct 2013
Total Posts: 16616
26 Sep 2015 09:28 PM
Thanks guys
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