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Re: Loading Assets

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iWindowz is not online. iWindowz
Joined: 05 Jan 2013
Total Posts: 1809
26 Sep 2015 11:23 AM
I've been wondering about this for a while now; can a script make a game load?
I'm making an intro, and I would like the intro to actually load objects in the game, such as parts or decals. If it's possible, how? Thanks in advance for any help.

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litalela is not online. litalela
Joined: 30 Mar 2010
Total Posts: 6267
26 Sep 2015 11:24 AM
clearly its possible

just have them in replicatedstorage and clone them into workspace as the intro gui or cutscene or whatever moves along

➳Lɪᴛᴀʟᴇʟᴀ ɪs ᴍʏ ɴᴀᴍᴇ, Lᴜᴀ ɪs ᴍʏ ɢᴀᴍᴇツ
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iWindowz is not online. iWindowz
Joined: 05 Jan 2013
Total Posts: 1809
26 Sep 2015 11:26 AM
do you mean cutting the game into replicated and making it clone? o3o


i wrote this siggy just because i dont have a siggy
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