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Re: [SKYDRIA - How will it work?]

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Skydric is not online. Skydric
Joined: 20 May 2008
Total Posts: 8026
23 Sep 2015 05:17 PM
Skydria is the political side of TAE, where people who aren't interested in serving under the military go to begin a political career in TAE. Player-made political parties will be allowed, however, for it to be an official party, send an application to the Chancellor or me.

There will most likely be a currency system added into our upcoming city, as well as a cantina to spend that currency on items such as: Weapons, armor, accessories, etc.

If all goes to plan, there will also be a crafting system where you will be able to craft the armor or guns rather than purchase them.

Public 'fund accounts' will be available via an external site, which will be accessed by an in game script to keep track of an individual's money.

Political parties will be able to have meetings and such. There will be a rank implemented labelled 'Party Seats' or 'Party Cabinets' where you may send one representative per fifty members.
These representatives will then be able to hold votes and polls for major decisions alongside the Chancellor's authorization. The more representatives you have, the more power you will be granted.

The cool thing is the decisions will actually affect The Atrettrian Empire and its government! Depending on the type of party and its decision for whatever they are trying to change, TAE will change with it.

There will be a 'Skydrian' or 'Citizen' team available at our new city, where Skydria members may participate in a patrol or view over trainings or just go for a stroll.
However, if the time comes where it is needed, Skydrians are available to be drafted to immediate service in-game. This is only if the odds are heavily out of our favor.

If you wish to be a candidate or appointed a Senator in the group, PM me an application.
As for now, that's all I have in store!
If you have any suggestions, shoot them below!



would you like some soup with those saltine crackers cuz that was salty
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Skydric is not online. Skydric
Joined: 20 May 2008
Total Posts: 8026
23 Sep 2015 05:19 PM
Enlisted soldiers will also receive this in-game currency as pay every few days or so.



would you like some soup with those saltine crackers cuz that was salty
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SLPM is not online. SLPM
Joined: 02 Apr 2010
Total Posts: 33349
23 Sep 2015 05:20 PM
Cool
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fleetcom is not online. fleetcom
Joined: 07 Jul 2009
Total Posts: 15546
23 Sep 2015 05:20 PM
"Public 'fund accounts' will be available via an external site, which will be accessed by an in game script to keep track of an individual's money."

like a player's currency i.e robux/tix or in game currency?

because if you're taking about in game currency then that's the most inefficient way to track it ever.
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Skydric is not online. Skydric
Joined: 20 May 2008
Total Posts: 8026
23 Sep 2015 05:20 PM
In-game currency



would you like some soup with those saltine crackers cuz that was salty
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fleetcom is not online. fleetcom
Joined: 07 Jul 2009
Total Posts: 15546
23 Sep 2015 05:21 PM
why would you need an external site to do that lmao
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Skydric is not online. Skydric
Joined: 20 May 2008
Total Posts: 8026
23 Sep 2015 05:22 PM
that way we don't have to create memory scripts in the game,
we can just link the scripts to the site.



would you like some soup with those saltine crackers cuz that was salty
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fleetcom is not online. fleetcom
Joined: 07 Jul 2009
Total Posts: 15546
23 Sep 2015 05:24 PM
so you're essentially going to do the most inefficient and counter intuitive way to track in game currency rather than using roblox's in game service that is actually fairly simple to use? (hell you could even just use a pbs to save it)
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Skydric is not online. Skydric
Joined: 20 May 2008
Total Posts: 8026
23 Sep 2015 05:25 PM
fleet
i am not the development team,
if you wish to take it up with them and become a dev of ours (which you probably don't)
take it up with them



would you like some soup with those saltine crackers cuz that was salty
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fleetcom is not online. fleetcom
Joined: 07 Jul 2009
Total Posts: 15546
23 Sep 2015 05:27 PM
i dont care if you're not part of your development team im just trying to understand how brain damaged someone has to be to go "YA SOUNDS GOOD" to that stupid idea lmao.
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Skydric is not online. Skydric
Joined: 20 May 2008
Total Posts: 8026
23 Sep 2015 05:32 PM
b



would you like some soup with those saltine crackers cuz that was salty
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AlcatrazDweller is not online. AlcatrazDweller
Joined: 11 Jul 2011
Total Posts: 2381
23 Sep 2015 05:34 PM
fleetcom makes good points sky

you should probably talk to your devs about it

✪
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Skydric is not online. Skydric
Joined: 20 May 2008
Total Posts: 8026
23 Sep 2015 05:35 PM
i am discussing it right now



would you like some soup with those saltine crackers cuz that was salty
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fleetcom is not online. fleetcom
Joined: 07 Jul 2009
Total Posts: 15546
23 Sep 2015 05:38 PM
but other than that it seems pretty good.
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Skydric is not online. Skydric
Joined: 20 May 2008
Total Posts: 8026
23 Sep 2015 05:41 PM
thanks fleet
any suggestions other than the site thing?
(btw we are planning to make the currency group-wide, not just game-wise, which is why we are using a website because it'd be pretty hard to make a script that links multiple game's banks together)



would you like some soup with those saltine crackers cuz that was salty
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Skydric is not online. Skydric
Joined: 20 May 2008
Total Posts: 8026
23 Sep 2015 05:45 PM
b



would you like some soup with those saltine crackers cuz that was salty
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fleetcom is not online. fleetcom
Joined: 07 Jul 2009
Total Posts: 15546
23 Sep 2015 05:49 PM
well the government is fine but i think you should wait to set that up and focus on developing all the other things first, or set up the parties but in limited fashion and not make it your primary focus. plus the parties will only be good if you have much higher group activity (20 is ok but it wont be very decent.)

the civilian team seems slightly dumb because IF you do get some serious civilian activity they could fill up servers so i'd suggest having a script to limit the amount of civilians per server and reserve those for cities and civilian group places (because why have civilians at a WARZONE)

the draft seems ok but my advice is make separate civilian weapons that arent as good as soldier grade weapons, imo that's more immersive than "here random civilian who has no military training! have a fully automatic assault weapon with armor penetration!" so imo it'd make more sense to give civilians these "older" looking weapons that dont do as well as the soldier's loadout.

just my suggestions though.
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Skydric is not online. Skydric
Joined: 20 May 2008
Total Posts: 8026
23 Sep 2015 05:50 PM
i was going to see if i could make a script where it gives a 'militia' member a random weapon on spawn



would you like some soup with those saltine crackers cuz that was salty
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fleetcom is not online. fleetcom
Joined: 07 Jul 2009
Total Posts: 15546
23 Sep 2015 05:51 PM
and you'd have a separate militia team so civilians don't just get them on spawn because that defeats the purpose of a civilian team?
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Skydric is not online. Skydric
Joined: 20 May 2008
Total Posts: 8026
23 Sep 2015 06:00 PM
yes a separate militia team



would you like some soup with those saltine crackers cuz that was salty
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Skydric is not online. Skydric
Joined: 20 May 2008
Total Posts: 8026
23 Sep 2015 06:03 PM
b



would you like some soup with those saltine crackers cuz that was salty
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Skydric is not online. Skydric
Joined: 20 May 2008
Total Posts: 8026
23 Sep 2015 06:14 PM
b2



would you like some soup with those saltine crackers cuz that was salty
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enzo90 is not online. enzo90
Joined: 25 Mar 2012
Total Posts: 7104
23 Sep 2015 06:16 PM
We really should just use in game currency. It's easier.
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caleb1629 is not online. caleb1629
Joined: 21 Oct 2012
Total Posts: 4535
23 Sep 2015 06:17 PM
This is cool
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Skydric is not online. Skydric
Joined: 20 May 2008
Total Posts: 8026
23 Sep 2015 06:18 PM
Thanks! @caleb



would you like some soup with those saltine crackers cuz that was salty
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