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| 19 Sep 2015 04:14 PM |
I spent a good amount of time developing a game which has fairly good reception as of yet. and I have a noticeable lack of players. What can I do to increase my playerbase? http://www.roblox.com/games/44575094/Pumpkin-Bomber
It's delightful, It's delicious, It's delovely! |
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| 19 Sep 2015 04:28 PM |
I also spent my last 2000 tix on advertising it.
It's delightful, It's delicious, It's delovely! |
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| 19 Sep 2015 05:03 PM |
Considering you spent 2000 tix with this exchange rate I'm not surprised you got no players. That's just over 110 robux or so.
I spent over 10,000 robux ( 190k tickets) on my game and that got a good reception and still only 2500 people played it in one day. |
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1Laugh
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| Joined: 17 Mar 2013 |
| Total Posts: 160 |
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| 19 Sep 2015 08:12 PM |
| While money will always factor into marketing, it shouldn't be the only deciding factors. If you spent that much to get that little in response, your doing something seriously wrong sir. Regardless, would you mind of I saw the advertisements you ran? |
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caztiel
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| Joined: 29 Jul 2009 |
| Total Posts: 244 |
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| 20 Sep 2015 08:28 PM |
1 - advertisement probably bad = low ctr = no people
there is such a thing where you need to reach deep down in your pocket and go the extra mile to spend a little more on advertising.
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