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| 18 Sep 2015 09:21 PM |
So, scripters, what's the best way to create realistic projectiles? I know there's realistic drop and stuff, but also how a bullet moves along a path, but isn't as laggy compared to body movers. What's the best way to make projectiles nowadays?
I was gonna make a dubstep joke but I guess ill just drop it. |
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litalela
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| Joined: 30 Mar 2010 |
| Total Posts: 6267 |
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| 18 Sep 2015 09:48 PM |
raycasting is life now
➳Lɪᴛᴀʟᴇʟᴀ ɪs ᴍʏ ɴᴀᴍᴇ, Lᴜᴀ ɪs ᴍʏ ɢᴀᴍᴇツ |
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| 19 Sep 2015 11:42 AM |
Yes, but I still see bullets moving along paths. Are they pseudo?
I was gonna make a dubstep joke but I guess ill just drop it. |
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ownedyou1
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| Joined: 03 Jul 2008 |
| Total Posts: 528 |
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| 19 Sep 2015 11:45 AM |
| check out my place i just developed my own projectiles i might be willing to help if those are what youre looking for @hogwarts RPG on my page |
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