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Re: Projectiles?

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IllegallyBlind is not online. IllegallyBlind
Joined: 07 Nov 2010
Total Posts: 1691
18 Sep 2015 09:21 PM
So, scripters, what's the best way to create realistic projectiles? I know there's realistic drop and stuff, but also how a bullet moves along a path, but isn't as laggy compared to body movers. What's the best way to make projectiles nowadays?


I was gonna make a dubstep joke but I guess ill just drop it.
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litalela is not online. litalela
Joined: 30 Mar 2010
Total Posts: 6267
18 Sep 2015 09:48 PM
raycasting is life now

➳Lɪᴛᴀʟᴇʟᴀ ɪs ᴍʏ ɴᴀᴍᴇ, Lᴜᴀ ɪs ᴍʏ ɢᴀᴍᴇツ
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IllegallyBlind is not online. IllegallyBlind
Joined: 07 Nov 2010
Total Posts: 1691
19 Sep 2015 11:42 AM
Yes, but I still see bullets moving along paths. Are they pseudo?


I was gonna make a dubstep joke but I guess ill just drop it.
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ownedyou1 is not online. ownedyou1
Joined: 03 Jul 2008
Total Posts: 528
19 Sep 2015 11:45 AM
check out my place i just developed my own projectiles i might be willing to help if those are what youre looking for @hogwarts RPG on my page
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