spinywind
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| Joined: 26 Jan 2012 |
| Total Posts: 3580 |
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| 16 Sep 2015 05:01 PM |
gpid = 297400359
GPS = game:GetService("GamePassService") function respawned(char) print("Respawned called for " .. char.Name) local player = game.Players:GetPlayerFromCharacter(char) if player then print("Player found!") if GPS:PlayerHasPass(player, gpid) then script.Parent.Visible = true end end end
how do I call the function cause I tried to call it in the print |
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lordrambo
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| Joined: 16 Jun 2009 |
| Total Posts: 20628 |
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| 16 Sep 2015 05:03 PM |
hook it up to Player.CharacterAdded
--with Player properly defined: Player.CharacterAdded:connect(respawned) |
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Scripth
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| Joined: 23 Jun 2013 |
| Total Posts: 1724 |
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| 16 Sep 2015 05:05 PM |
It seems like this is going to be in a local script in a GUI Element so you'd probably rather do something along the lines of;
gpid=297400359 GPS = game:GetService('GamePassService') if GPS:PlayerHasPass(game.Players.LocalPlayer.userId,gpid) script.Parent.Visible end |
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Scripth
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| Joined: 23 Jun 2013 |
| Total Posts: 1724 |
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| 16 Sep 2015 05:06 PM |
whoops change that script.Parent.Visible to script.Parent.Visible = true
i derped a bit |
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Scripth
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| Joined: 23 Jun 2013 |
| Total Posts: 1724 |
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| 16 Sep 2015 05:08 PM |
gpid=297400359 GPS = game:GetService('GamePassService') if GPS:PlayerHasPass(game.Players.LocalPlayer.userId,gpid) then script.Parent.Visible=true end |
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spinywind
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| Joined: 26 Jan 2012 |
| Total Posts: 3580 |
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| 16 Sep 2015 05:10 PM |
| omg thanks and btw I support your admin :D ^ |
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Scripth
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| Joined: 23 Jun 2013 |
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| 16 Sep 2015 05:10 PM |
imo it's a piece of crud so I'm going to be making a new one sometime but thanks for the support m8 |
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spinywind
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| Joined: 26 Jan 2012 |
| Total Posts: 3580 |
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| 16 Sep 2015 05:16 PM |
wait it broke for some reason again
gpid=297400359 GPS = game:GetService('GamePassService') if GPS:PlayerHasPass(game.Players.LocalPlayer.userId,gpid) then script.Parent.Visible = true end
I tried this in both a script and local and it didn't work I also checked that the id was right |
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Scripth
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| Joined: 23 Jun 2013 |
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| 16 Sep 2015 05:22 PM |
oops sadly i forgot that PlayerHasPass won't work in LocalScripts in actual gameplay You'll have to convert it to a script and either move to workspace(if you have FE) if you don't have FilteringEnabled on then you can replace the current one with a script and paste the same code but replace 'game.Players.LocalPlayer' with script.Parent.Parent.Parent or w/e would be the player |
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spinywind
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| Joined: 26 Jan 2012 |
| Total Posts: 3580 |
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| 16 Sep 2015 05:33 PM |
| are all the parent spose to lead to game? because if so I need more parents in the code |
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Scripth
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| Joined: 23 Jun 2013 |
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| 16 Sep 2015 05:34 PM |
| you need like 2 less parents |
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spinywind
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| Joined: 26 Jan 2012 |
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| 16 Sep 2015 05:35 PM |
| well if they lead into the game I need 3 more parents but idk where you wanted the parents to go to. |
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Scripth
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| Joined: 23 Jun 2013 |
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| 16 Sep 2015 05:38 PM |
where is your script located exactly in the game like list it out like game>StarterGui>ScreenGui>Frame>Script |
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spinywind
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| Joined: 26 Jan 2012 |
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| 16 Sep 2015 05:41 PM |
| game>StarterGui>Gui>Frame>Frame>Button>script |
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Scripth
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| Joined: 23 Jun 2013 |
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| 16 Sep 2015 05:43 PM |
plr=script.Parent.Parent.Parent.Parent.Parent.Parent gpid=297400359 GPS = game:GetService('GamePassService') if plr and GPS:PlayerHasPass(plr.userId,gpid) then script.Parent.Visible = true end |
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spinywind
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| Joined: 26 Jan 2012 |
| Total Posts: 3580 |
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| 16 Sep 2015 05:50 PM |
| I still don't think it worked idk why I rechecked everything. I hate to waste your time it makes me feel bad when your tying to help me when u have work of your own u need to do |
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JDLENL
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| Joined: 23 Dec 2009 |
| Total Posts: 1109 |
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| 16 Sep 2015 05:51 PM |
@spin: HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA
HAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
HAHAHAHAHAHAHAHAHAHAhahahahahahahah...heh
Thanks. |
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