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| 13 Sep 2015 05:56 PM |
I've started scripting today, I think I'm going good so far, and I want challenge;
Make them easy/medium and please no GUI control stuff. Thanks.
#code game:Destroy() |
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LuaLlama
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| Joined: 25 Jan 2014 |
| Total Posts: 1123 |
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| 13 Sep 2015 05:57 PM |
| Make a npc that follows you. |
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| 13 Sep 2015 05:58 PM |
Make terrain by Perlin noise
lel (ish medium/easy to some people) |
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| 13 Sep 2015 05:58 PM |
what the
#code game:Destroy() |
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LuaLlama
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| Joined: 25 Jan 2014 |
| Total Posts: 1123 |
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| 13 Sep 2015 06:02 PM |
| Or just use a premade heightmap |
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| 13 Sep 2015 06:02 PM |
| A premade heightmap is not perlin noise. Noise is randomized. Pregenerated is not |
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LuaLlama
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| Joined: 25 Jan 2014 |
| Total Posts: 1123 |
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| 13 Sep 2015 06:03 PM |
| Yeah, I was just saying, he could use it as he is a noob. |
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| 13 Sep 2015 06:05 PM |
| I'm a noob at Perlin Noise ;-; It's confusing my brain when I look at how it works |
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chimmihc
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| Joined: 01 Sep 2014 |
| Total Posts: 17143 |
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| 13 Sep 2015 06:07 PM |
workspace.Terrain:FillBlock(CFrame.new(0,math.noise(0.1,math.random() * tick(),0.2)*10,0),Vector3.new(20,20,20),Enum.Material.Grass)
OMG I MADE TERRAIN WITH PERLIN NOISE
Muad'Dib |
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| 13 Sep 2015 06:09 PM |
A mount that you can ride while the tool is selected, also adding walkspeed while selected.
http://www.roblox.com/Forum/ShowPost.aspx?PostID=173994118
~MightyDantheman |
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