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| 07 Sep 2015 09:41 AM |
In my game I wish to have several skeletons and bones that are unanchored and able to be pushed around freely, just for aesthetics. However in my game any unanchored object is actin anchored and stayed fixed in place. If I copy and past these models and objects to a new 'place' they act unanchored, like they should.
I cant just copy all my things to a new place though as I have generated and created a specific terrain.
Anyone know what the heck is up? |
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| 07 Sep 2015 10:45 AM |
| Is the problem occurring only in studio or in the servers as well? |
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| 07 Sep 2015 10:52 AM |
| It must be welded or "joined" that's causing it to stick to the ground.Remove it and replace it. |
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