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| 06 Sep 2015 08:56 PM |
| So, I have a Gui that has a size of (1, 0, 1, 0) and it fills the entire screen. I also noticed that it gives the AbsoluteSize and AbsolutePosition in pixles. I am wondering if it is possible to make a script that uses the AbsoluteSize and Position to make a Gui be the same size and position on every players screen. For example: I have the Gui that fills the whole screen and I have a smaller Gui inside of it. I want the smaller Gui to be perfectly square on every screen, but still go off the edge. I know that scale does this for you, but if the screen is wider, then the smaller Gui will not be a perfect square. I am really bad at explaining things, so if you need clarification please tell me... |
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| 06 Sep 2015 08:58 PM |
Just make the position near the edge xD
"If you see light at the end of the tunnel, it means a train is coming..." |
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| 06 Sep 2015 08:59 PM |
| Take a look at the GUI property SizeConstraint. It's probably what you're looking for. |
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| 06 Sep 2015 09:19 PM |
| I looked it up, but I couldnt find anything that was helpful. Could you either explain it to me or give me a link to someplace helpful? Thanks! |
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