xLaureth
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| Joined: 26 Aug 2015 |
| Total Posts: 32 |
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| 06 Sep 2015 01:56 PM |
We gotta have in the creating place tab to add new selection called Old Flat Terrain, We need the old one making alot of things. Like the personal servers (Cities, Obbies) We need it. |
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xLaureth
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| Joined: 26 Aug 2015 |
| Total Posts: 32 |
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| 06 Sep 2015 02:36 PM |
| Truth new terrain is more for looks |
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| 06 Sep 2015 02:39 PM |
| Remember the Mega Server Pepperidge farm remembers |
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romuluz
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| Joined: 12 Apr 2010 |
| Total Posts: 18124 |
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| 06 Sep 2015 03:17 PM |
Old terrain looks so ugly compared to new though.
Even when it was released hardly any people used it. This one on the other hand actually looks good in game and has a lot of potential, and I think it's a good idea that we start a transition to it.
You could always make your own flat terrain on your own if you need to. I know there's brick to new terrain converter in plugins and there probably is one for the old one. |
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xLaureth
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| Joined: 26 Aug 2015 |
| Total Posts: 32 |
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| 06 Sep 2015 03:19 PM |
| Rom, I didn't say that we shall remove the new one the new one is awesome, But we cant build in it. so we have to add the both Terrain. |
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romuluz
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| Joined: 12 Apr 2010 |
| Total Posts: 18124 |
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| 06 Sep 2015 03:23 PM |
I wasn't saying that you're suggesting we remove the new. Just that I think what roblox is trying to do here is focus on a transition to the newer, better looking terrain by removing the old terrain template, which is honestly a really good idea.
Also why can't you build in the new terrain? I have no trouble and have actually seen some pretty amazing creations. |
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romuluz
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| Joined: 12 Apr 2010 |
| Total Posts: 18124 |
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| 06 Sep 2015 03:24 PM |
| And if you're referring to bricks not meshing in with the new terrain, it's due to non collide being switched on which for some reason happens when you generate the new terrain. Once it's switched off you should be able to mesh it with the new terrain just fine. |
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Jman88s
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| Joined: 11 Dec 2011 |
| Total Posts: 19445 |
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| 06 Sep 2015 03:46 PM |
Support. Smooth terrain works poorly with stamper objects. In the meantime, copy this http://www.roblox.com/games/264219321/Regular-Terrain-Plate and save it as a .rbxl file so you can open it anytime.
| doug dimmadome owner of the dimmsdale dimmadome | |
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xLaureth
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| Joined: 26 Aug 2015 |
| Total Posts: 32 |
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| 06 Sep 2015 04:00 PM |
| We can't build using rightly with the new terrain. |
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| 06 Sep 2015 04:03 PM |
| The new terrain look really nice if you are a good terrain builder. I support. They could at least keep both terrains so we can choose. |
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xLaureth
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| Joined: 26 Aug 2015 |
| Total Posts: 32 |
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romuluz
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| Joined: 12 Apr 2010 |
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| 06 Sep 2015 04:58 PM |
Exactly, use that instead... roblox probably doesn't have the capable memory to save each and every template so they are allocating their memory to promote the new feature.
Also why are you using stamper? Studio is a million times better when working with new terrain. |
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Jman88s
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| Joined: 11 Dec 2011 |
| Total Posts: 19445 |
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| 06 Sep 2015 06:06 PM |
Because this suggestion is about personal servers, which have stamper tools as the default. I know we can use F3X but some people do not know how to use F3X or put F3X into places. |
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xLaureth
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| Joined: 26 Aug 2015 |
| Total Posts: 32 |
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| 06 Sep 2015 06:08 PM |
| I use F3X but I can't use F3X all time. |
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Lentex
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| Joined: 24 Jun 2011 |
| Total Posts: 520 |
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| 06 Sep 2015 06:33 PM |
Go to my profile, find my old terrain game, make a copy and upload it to your place. Boom, old terrain.
pointless siggy is pointless |
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xLaureth
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| Joined: 26 Aug 2015 |
| Total Posts: 32 |
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| 06 Sep 2015 06:34 PM |
| Can you tell me how to copy old Terrain? |
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xLaureth
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| Joined: 26 Aug 2015 |
| Total Posts: 32 |
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