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| 06 Sep 2015 02:08 PM |
How is this done?
http://www.roblox.com/games/118865602/The-Crownlands#!/game-instances
for example
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| 06 Sep 2015 02:09 PM |
| They use magical beans to grow a beanstalk, then that pushes the ceiling, aka the limit. |
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| 06 Sep 2015 02:24 PM |
Its an RBXDev thing.
As you can see http://www.roblox.com/games/293063882/Model-Showcase |
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Kekodeko
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| Joined: 27 Jul 2015 |
| Total Posts: 1676 |
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| 06 Sep 2015 02:29 PM |
| XD They let you in after you showed them that?! Wow... |
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| 06 Sep 2015 02:30 PM |
| The information is public anyway, isn't hard for someone to figure it out. |
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| 06 Sep 2015 02:36 PM |
Well, guess I'll get applying.
Me and my friend are creating a post-apoc MMO which is makes to have 100 players in a server.
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| 06 Sep 2015 02:39 PM |
| You should know that even though its cool to have 100 players, its not practical. Like the server is almost always laggy having 100 players. I am sure they will optimize it, but there is a reason you don't see many 100 player servers, is they lag like crazy, even with nothing but a baseplate and 100 people. |
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| 06 Sep 2015 02:39 PM |
| Yeah. Our game will (hopefully) have a feature to overcome most lag. |
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Kekodeko
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| Joined: 27 Jul 2015 |
| Total Posts: 1676 |
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| 06 Sep 2015 02:40 PM |
http://www.roblox.com/games/291509902/promosys .-. I know it!! Hit ler is still alive!! |
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FiveCakes
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| Joined: 15 Feb 2012 |
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Kekodeko
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| Joined: 27 Jul 2015 |
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FiveCakes
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| Joined: 15 Feb 2012 |
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