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| 03 Sep 2015 09:13 AM |
| so i wanted a brick to appear for 5 secs and then disappear for 2 seconds and then re appear. how should the script go? pls post in comment below. |
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Emperoar
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| Joined: 06 Aug 2010 |
| Total Posts: 382 |
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| 03 Sep 2015 09:18 AM |
brick = game.Workspace.Part brick.Transparency = 1
function show() brick.Transparency = brick.Transparency = 0 wait(5) brick.Transparency = 1 wait(2) brick.Transparency = 0 script.Parent:connect(show)
~Emperoar~ |
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| 03 Sep 2015 09:19 AM |
Dont ask for requests like this. No one wants to make them. Ill make it this one time since this is stupidly simple.
while wait() do script.Parent.Transparency = 0 wait(5) script.Parent.Transparency = 1 wait(2) end |
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| 03 Sep 2015 09:20 AM |
noooo that will wait for 2.003 seconds!!!! while true do script.Parent.Transparency = 0 wait(5) script.Parent.Transparency = 1 wait(2) end |
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| 03 Sep 2015 09:24 AM |
yes it does. while wait() do -- Waits for 0.003 seconds at start, and after every 2 second delay, making it +.003 ( or .someamountof0's3)
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| 03 Sep 2015 10:17 AM |
| k but its just 0.03 seconds T.T... |
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