YShaarj
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| Joined: 15 Sep 2013 |
| Total Posts: 14711 |
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| 02 Sep 2015 02:25 PM |
We agree to the RAT War Standards Document:
RAT | War Standards As of ((date here)), The Roblox Assault Team hereby declares hostilities against ((opposition)). In good faith we enter this war with the assumption that all war terms as agreed, read, and approved by both sides will be upheld to an acceptable degree.
To determine the victorious side of this war, [[one side must obtain ((number)) official victories against the opposing side OR the side with the most official victories on ((date here))] will be declared victorious!
The terms of war are as follows; ⇒ [WB] All base updates must be approved by the leader before they occur. ⇒ [INV] Defensive victories do not go toward the war score, they are only for morale. ⇒ [WB] Both clans should have a raid code that includes a unique code, time, and date. ⇒ [DV] Refusing to defend or not showing up in 20 minutes to a server that provides adequate room for the defenders will result in a win. ⇒ [WB] Each clan is to implement a script to kick all members outside of the participating factions. ⇒ [WB] The usage of allies is strictly prohibited. ⇒ [INF] Both sides are to abide by the ROBLOX Terms of Service. ⇒ [INV] Exploiting and cheating of any way, shape, or form is strictly prohibited. Any victories gained with the usage of these exploits will be invalidated. ⇒ [WB] All participating clans are required to alter their administrative commands so that logs of usage of the commands are public for anyone to view at any time. ⇒ [INV] Counting a victory obtained before the publishing of this thread is strictly prohibited. ⇒ [INV] The usage of mercenaries from this point on is strictly prohibited. If evidence is found, the mercenaries will be banned from the opposing fort.
Violations of these war terms will lead to several punishments, that may range from an invalidated win to a premature, outright declaration of victory - though these specific punishments are reserved for only the largest violations. The above war terms were tagged with specific punishments (which can be interpreted in any way depending on the severity), which will be elaborated on below; ⇒ [WB]: Withhold Base, should one faction violate a war term labeled with this tag, they may inactivate their fort until the problem is solved ⇒ [INV]: Invalidate, should one faction violate a war term labeled with this tag, the server will be invalidated and will not count to the official warscore ⇒ [DV]: Default Victory, should one faction violate a war term labeled with this tag, the opposing faction will gain one victory to their warscore ⇒ [INF]: Infraction, should one faction violate a war term labeled with this tag, the opposing faction must remove the perpetrator from the server.
The war will officially begin on ((date here)), however both sides acknowledge this declaration and will be officially at war on this date. Both sides have from now until the official war date to set up their bases in preparation for the war.
As always, good luck to all participating clans. Glory to Frostaria!
The bases used for this war will most likely be:
V O I D: Labs II RAT: Sierra
The war will begin once Labs II is complete. |
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strepsels
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| Joined: 10 Nov 2012 |
| Total Posts: 2446 |
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| 02 Sep 2015 02:26 PM |
first
aka icomrade | add +1.2k posts to my post count |
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Laedere
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| Joined: 17 Jun 2013 |
| Total Posts: 23601 |
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caleb1629
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| Joined: 21 Oct 2012 |
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razbliuto
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| Joined: 23 Sep 2012 |
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planketen
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| Joined: 16 Aug 2015 |
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| 02 Sep 2015 02:29 PM |
you guys don't even know what Labs 2 looks like yet though
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Dusktus
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| Joined: 23 Jul 2012 |
| Total Posts: 934 |
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| 02 Sep 2015 02:29 PM |
| lol VOID using labs to win |
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Tivar
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| Joined: 05 May 2014 |
| Total Posts: 16021 |
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Alvaxic
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| Joined: 27 Sep 2014 |
| Total Posts: 4006 |
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riav
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| Joined: 19 Dec 2011 |
| Total Posts: 15452 |
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| 02 Sep 2015 02:30 PM |
FOR THE HORDE!
Excited to see when Labs II is out, hopefully the raiders like it more. |
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Laedere
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| Joined: 17 Jun 2013 |
| Total Posts: 23601 |
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| 02 Sep 2015 02:30 PM |
Labs II*
Labs II will be A LOT different from Labs I |
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KingAktar
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| Joined: 03 May 2009 |
| Total Posts: 5503 |
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WannaBet
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| Joined: 01 Jan 2011 |
| Total Posts: 23607 |
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| 02 Sep 2015 02:31 PM |
Labs lmao
RAT, get VOID to agree on another fort, 50 server size, recruitment freeze, several pre-war practice raids and you'll win this easily. |
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Celestus
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| Joined: 15 Aug 2011 |
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| 02 Sep 2015 02:31 PM |
LABS 2 LMAO
no skill group smh.. |
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riav
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| Joined: 19 Dec 2011 |
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| 02 Sep 2015 02:31 PM |
@KingAktar
What? Do you have a problem....? Labs 2 hasn't been revealed to anyone yet, it's much better than its predecessor, no reason you should be acting like a fool.
Online Dance Me |
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| 02 Sep 2015 02:32 PM |
altar you have no idea what labs 2 looks like and you're laughing at it already like if its unfair -_____________________- |
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henchArab
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| Joined: 13 Apr 2011 |
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Dusktus
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| Joined: 23 Jul 2012 |
| Total Posts: 934 |
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| 02 Sep 2015 02:36 PM |
| all void labs r unfair lmao they use crappy bases to win hahah |
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