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| 31 Aug 2015 10:21 PM |
Asher Darathos. For centuries this world has known an endless war over ancient artifacts that may or may not exist.
Currently, it is in an unprecedented time of peace and prosperity. The world's two countries, Sorin Anem and Fendel Dahan, have signed a treaty of peace, stopping the war.
However, during this time of peace, a dark organization has come to rise. The Spawn of Zeranthes. It's members have been the heart of several incidents, and this is only the beginning. They plan to find and use the ancient weapon, Marrus Finare. Their reasons, and their hopes, are unknown.
But what is known is this, a prophecy from the Book of Hope itself: When the Servants of the Wretched Traitor Zeranthes seek to dirty the Sacred Gift of our Beloved Mother, Banderia, they shall destroy the Holy peace and Asher Darathos shall fall, lest the Divine chosen children of Banderia strike back with their Holy strength.
*Note: Children is used as a term for adventurers. Since Banderia is the Goddess of this world, all intelligent beings in it are her children.
All of the races from previous versions will be allowed, however the beast races are condensed into the collective race "Gajuma". (Gajuma were introduced in Tales of Rebirth) ----------------------------------------------- Races of Asher Darathos Humans- Originating from two continents called Selain and Ballus, humans have a variety of talents. They are pretty much a jack of all trades, master of some. Humans from the central continent of Ballus, humans have a mixed reputation. Some humans have been utterly greedy, but some have also shown compassion. While all other of the races have also shown this, humans are the ones who have gotten the reputation, because they are the most populated race in the world. (They have more members than any of the other races, although Gajuma are an extremely close second) Humans are relatively adaptable to climates, but suffer more in cold climates. They can thrive in hot climates, but only with a very large supply of clean water.
Orcs- Originating from the mountainous and heavily forested continent of Gergand and Morfand, the Orcs are a powerful and proud race of warriors. Their code of honor, which originated when they attacked the government of Fendel Dahan after the Dahan's attempt to take their land, dictates that they only kill those who attack them and the leaders of the enemy army. Their code states that they are to avoid harming civilians, and protect them if they have the chance. This code of honor brought many civillians from the old Fendel Dahan to their side, to assist in helping the Orcs keep their land. Thus, they won the war, and in the end elected to become a part of both the new Fendel Dahan and Sorin Anem. As such, the orc's homeland follows parts of both Sorin Anem and Fendel Dahan law. However, some orcs have indeed broken off from this code of honor. Some have done this for the better, but most have done this and have become cruel, some even becoming higher ups in the Spawn of Zeranthes. Orcs are very adaptable to climates, and have stronger resistance to diseases and poisons.
Elves- Originating in the continents of Morfand and Dellios, Elves are a very adaptable race. In fact, their homes are made of anything they can find. In forest cities, they use Magic to create homes from living trees. The trees continue to live, and grow over time. In the past, their cities have served as large hospitals for both sides of the war during war times. They live in the same lands as the Orcs, who protect their homes in return for supplies. Because of were they live, they are also part of the neutral area were a mix of both Sorin Anemian and Dahanian laws are in use. Both countries are in support of having this neutral area, because it can usually serve as a peaceful place for negotiations in war times. This race is naturally adept at magic and alchemy. (Note: More Sorin Anemian laws and customs are used in Morfand, but Dellios has very few laws because of it's desert climate and harsh terrain)
Shifters- Members of any race other than Gajuma, Amiohne,or Dragons. They have the natural ability to transform into animals. However, they take a risk. If they transform on the full moon, they lose all control of their other form until the end of the full moon. Also, electrocution makes them transform and return to human form rapidly and uncontrollably.
Gajuma- A race of animal people, they seem to have originated partly in most of the continents, however, their homeland is considered to be a large continent called Aferal. Aferal has a large mix of climates, ranging from freezing cold to blisteringly hot. The Gajuma race is a race of both warriors and healers. They are naturally adept at magic, and their natural warrior abilities make them almost as powerful as dragons when combined with magic.
Amiohne- A race of permanent children. Most of them are human-like, but on the rare occasion they are Elf-like or Gajuma-like. They originated in ancient temples in the center of each continent, as a gift from Banderia herself. They are almost naturally masters of healing magic, and are considered holy and pure by all of the races other than the Reaperven.
Reaperven- Almost considered to be true spawn of Zeranthes, they are the most hated race. Once upon a time, they betrayed the Goddess, gravely hurting her feelings, by hunting down and feeding upon Amiohne. They look like skeletons with red lights in their eyes. Nowadays, many are making an honest effort to make up for their betrayal.
Dragons- Big, gigantic, flying, hero-lizards. Well, most of them are good guys, but some are bad. They originated on Ballus, as guardians for the other races of the world. As ordered to by Banderia, the very first dragons flew to all of the other continents, to deliver her news of hope. They led people from each of the races to their continent's temple, where the very first Amiohne were found. From then on, Amiohne and Dragons have been the signs of Banderia. ------------------------------------------------------------------------
Artes- Artes are special moves that use magic energy to use. They inflict more damage than normal attacks. There are three types.
Strike Artes- Strike Artes are pretty much just specially strengthened physical attacks. They inflict more damage than normal attacks, but usually have no special effects.
Magic Artes- Spells. They can have many different effects, from sleeping, to burning, to healing. They USUALLY require an incantation of some sort, but the exception is Amiohne, and some special artes such as Azure Edge or Demon Fist.
Arcane Artes- A combination of Magic and Strike Artes, they can either take form as a combination of two artes, or as a single arte itself.
Important Locations for the Beginning of the Story On the continent Ballus
The Capitol of Sorin Anem, Berinsal This sprawling metropolis of a city is home to the King of Sorin Anem, King Ragondaz, a Dragon. He makes his palace accessible to all races, and his palace is both a place of government and a popular local hangout. He keeps in touch with citizens, listening and commenting on what is happening in his kingdom. He deals with almost all of the kingdom's problems either by himself or with the help of his guard, and he prefers to do things peacefully. This city is also home to many Churches of Banderia
Ballusian Temple The temple in the center of the continent. It has been the subject of many plots from the Spawn of Zeranthes.
-------------------------------------------------------------------------- Rules- 1. No Godmodding. Your character is not immortal. 2. Guns are allowed, but they are rare. They are the remnants of an ancient technology. 3. Listen to admins, they are your leaders. Currently, Admin positions are open. If you wish to join this RP, and also want to be an admin, please message me about the subject. I will gladly accept any one who truly wants to help me with this roleplay.
Name- Race- Gender- Age- Personality- Appearance (Casual, day to day life)- Adventuring appearance (Armor/ travelling clothes)- Weapons: Artes- (Use a tales of wiki if you want a list of official artes. Describe what your Artes do. Also, characters must have at least ONE Arte in the beginning) Bio-
Two opening choices (Choose one!!!) Centuries https://www.youtube.com/watch?v=mhfMzHu5isY Be Your Wings https://www.youtube.com/watch?v=1gmZtQ02tGg
The ending will be: Towards the Sun https://www.youtube.com/watch?v=jzuD0rrl07k |
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| 31 Aug 2015 10:24 PM |
man how many words did you make by smashing your head into a keyboard why cant people use real words with these kinds of roleplays -hypocrite alert-
[We are the crystal pizzas, we'll always eat the day!] |
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BOXHEAD01
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| Joined: 26 Oct 2009 |
| Total Posts: 248 |
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| 31 Aug 2015 10:25 PM |
So many many magic RPs.
So little unique. |
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| 31 Aug 2015 10:26 PM |
Magic The bane of my existence And incomprehensible, non existing words someone made up do they can look smart |
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BOXHEAD01
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| Joined: 26 Oct 2009 |
| Total Posts: 248 |
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| 31 Aug 2015 10:28 PM |
The word "Arcane" was used incorrectly.
According to the dictionary, the word arcane means understood by few.
Might want to make up some better sht m8.
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| 31 Aug 2015 11:05 PM |
| (Well, Tales is an actual series... so yeah, blame them, not me. I guess Arcane Artes can be more of... high-level artes, which would make sense, because Artes that high in strength would be difficult to understand.) |
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| 01 Sep 2015 08:00 AM |
(BTW, this is an older RP, I'm just giving this one another go.)
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MrStilts
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| Joined: 07 Nov 2012 |
| Total Posts: 3729 |
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| 01 Sep 2015 08:42 AM |
| I thought the title seemed familiar. I still don't get why this thing is so popular. To me, all games in it seems to be is just rehashes of the same thing with different titles and stories. |
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| 01 Sep 2015 08:46 AM |
That's where you are wrong. A lot of the games use iria, at the end of the titles, but they are often times based somewhat off of current events, with different themes. Each game is completely different when you look closely at it. The battle systems are usually similar, if that's what you mean by rehash.
Besides, the battle system for the games is fun, and their stories are amazing. The characters and the story are what make a good game great, and Tales does a great job of getting you to just love the characters. |
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MrStilts
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| Joined: 07 Nov 2012 |
| Total Posts: 3729 |
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| 01 Sep 2015 09:35 AM |
| That's not at all what I get from it. I've seen playthrough videos of Xilia before, but I didn't find anything particularly outstanding about them. The story just feels like something out of a typical anime show, and the characters, while they do get a few kicks out of me from time to time, don't do anything that hasn't already been done before, at least not in a unique way. |
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| 01 Sep 2015 09:51 AM |
Well, you should try Abyss. Although Xillia is my favorite, Abyss is probably better done in my opinion.
Vesperia's good too. |
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| 01 Sep 2015 10:59 AM |
Also, how far have you been in Xillia? Have you started Xillia 2?
I'm creating my CS soon... |
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| 01 Sep 2015 06:46 PM |
Magic energy in this world is known as Arcanum, latin for mysterious. Magic energy was created by Banderia, and there are two types. Arcanum A is used in magic, and can be transformed into Arcanum B, which is what makes up the soul. Arcanum B generates Arcanum A. Arcanum A is also generated by natural springs, scattered across the world.
(I'll only explain magic if someone asks me. It's a little bit more complicated than this...We'll be starting in the capital this time, BTW.)
Name- Boras Spiritcaller Race- Human Gender- Male Age- 17 Personality- Casual and open minded, except when it comes to Banderia. His confidence in Banderia's existence is unwavering, and his loyalty to her is astounding, although, he doesn't talk about it much. Appearance (Casual, day to day life)- A 17 year old with spiked short brown hair. Boras has purple eyes. Usually wears the same clothes as he does on the road, which is similar to Yuri's clothes from Tales of Vesperia, except brown. Adventuring appearance (Armor/ travelling clothes)- Same as casual. Weapons- A simple blade, with a gold hilt and a gold running up about halfway through the center of the blade. The blade is thin, but strong and sharp. Artes- Gale Slash: Boras focuses Wind Arcanum through his blade, and slashes, creating a razor sharp disc of wind. Bio- He was born and raised in the Capital with his younger sister. When he was 13, his parents disappeared, and the two of them were taken in by the church. Boras left the church when he was 16, while his sister has become a priestess of Banderia.
He has become a swordsman. Once in a while, he will get himself hired as a guard at the church. Usually, nothing bad happens...
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| 01 Sep 2015 06:51 PM |
Magic- Magic is used by controlling Arcanum through magic circuits, and using an incantation. (Such as, "Flickering blaze, burn!") Masters of a spell may not need an incantation in order to use it. (I will introduce Galurath later in the story.) |
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| 01 Sep 2015 07:50 PM |
| Debating whether to join this again |
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| 01 Sep 2015 08:02 PM |
Magic makes me barf. There is nothing exciting about it. It's overused, overdone, and generally not interesting. |
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| 01 Sep 2015 08:05 PM |
And so is the concept of fps.
But, it's fun anyway.
Also, why do you hate magic? |
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| 01 Sep 2015 08:08 PM |
Rock, harassing people about what they are interested in is counterproductive. Neither side will get anything done if that's all that we ever do.
http://www.roblox.com/Forum/ShowPost.aspx?PostID=172961520 |
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| 01 Sep 2015 08:09 PM |
At least an FPS can be varied. Magic is too easy to godmod, has little to no explanation of why it is, and just generally overused and boring. It's basically the non science equivalent of superpowers. Call me hypocritical, but I like when things are explained. I like to wonder how something works. Superpowers can be fun and explained, exotic and fresh, while magic is basically the opposite. None of it is explained, it's just generally the same thing: healing magic, water magic, fireball magic, etc. |
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| 01 Sep 2015 08:12 PM |
| Also Mega you should just drop the artes system and let people get creative. This isn't like the game with system limitations. |
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| 01 Sep 2015 08:12 PM |
Apparently in this world, expeessing an opinion is a crime against the United Nations and I must be put to death. This is a public forum. I can express what I want. |
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| 01 Sep 2015 08:16 PM |
| That's the fun of magic you can get as creative as you can on how you use magic. Also I've seen books and anime that limit it, like Eragon. |
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| 01 Sep 2015 08:17 PM |
Rock, on multiple occasion's I've explained how magic works in my RPs. With relatively down to earth, scientific explanations.
(I'm allowing people to make their own artes, and decide their own limitations. Unlike the game, TP isn't a thing, so it's more based on stamina than TP. Artes are essentially programmed moves, that can be accessed by a phrase, except for magic.)
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| 01 Sep 2015 08:18 PM |
| I'm nor hating on you I just want to know your reasons, no need to get defensive. |
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| 01 Sep 2015 08:20 PM |
| (Me or rock? Either way, I wasn't trying to be defensive, if that's how it seems. :p) |
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