FiveCakes
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| Joined: 15 Feb 2012 |
| Total Posts: 5604 |
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| 29 Aug 2015 04:06 PM |
Already working on a big project! But here is a random one...
local t = script.Parent.Torso
local n = {"Right Arm" ,"Left Arm" ,"Right Leg" ,"Left Leg" } local rel = {CFrame.new(1.5, 0, 0) ,CFrame.new(-1.5, 0, 0) ,CFrame.new(0.5, -2, 0) ,CFrame.new(-0.5, -2, 0) } local C0 = {CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0),CFrame.new(-1.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0),CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0),CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)} local C1 = {CFrame.new(-0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) ,CFrame.new(0, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) ,CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) ,CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) }
function weightPart(part) local p = Instance.new("Part") p.FormFactor = "Custom" p.Size = Vector3.new(0.4,0.4,0.4) p.Parent = script.Parent p.Transparency = 1 p.CFrame = part.CFrame*CFrame.new(0,-0.5,0) local w = Instance.new("Weld") w.Part0 = part w.Part1 = p w.C0 = CFrame.new(0,-0.5,0) w.Parent = p end
script.Parent:WaitForChild("Humanoid")
script.Parent.Humanoid.Died:connect(function() local tCfr = script.Parent.Torso.CFrame script.Parent:BreakJoints() if script.Parent.Humanoid:FindFirstChild("Cop")~=nil then local g = game.ReplicatedStorage.GunDrop:Clone() g.Position = script.Parent.Torso.Position g.Parent = workspace.Map end local m = Instance.new("Model") m.Parent = workspace for i,p in ipairs(script.Parent:GetChildren()) do if p.className=="Tool" then p:Remove() else if p.Name~="Humanoid" then p.Parent = m if p.className=="Part" then if p.Velocity.magnitude>50 then p.Velocity = p.Velocity.Unit*50 end p.RotVelocity = Vector3.new(0,0,0) p:BreakJoints() p.CanCollide = false end end end end local hw = Instance.new("Weld") hw.Part0 = t hw.Part1 = script.Parent.Head hw.C0 = CFrame.new(0,1.5,0) hw.Parent = t hw = Instance.new("Weld") hw.Part0 = script.Parent.Head2 hw.Part1 = script.Parent.Head hw.Parent = script.Parent.Head script.Parent.HumanoidRootPart.Size = Vector3.new(0.2,0.2,0.2) hw = Instance.new("Weld") hw.Part0 = script.Parent.Torso hw.Part1 = script.Parent.HumanoidRootPart hw.Parent = script.Parent.Torso --script.Parent.Torso.CFrame = script.Parent.Head.CFrame*CFrame.new(0,-1.5,0) local h = Instance.new("Humanoid") h.Name = "Dead" h.PlatformStand = true h.MaxHealth = 0 h.Health = 0 h.Parent = script.Parent for i=1,#n do local part = script.Parent:FindFirstChild(n[i]) if part~=nil then part.CFrame = t.CFrame*rel[i] local g = Instance.new("Glue") g.Part0 = t g.Part1 = part g.C0 = C0[i] g.C1 = C1[i] g.Parent = t g.Name = part.Name weightPart(part) end end local hs = script.Parent:GetChildren() for i=1,#hs do if hs[i].className == "Hat" then local han = hs[i].Handle han.Parent = script.Parent local hW = Instance.new("Weld") hW.Part0 = script.Parent.Head hW.Part1 = han hW.C0 = CFrame.new(0, 0.5, 0) * hs[i].AttachmentPoint:inverse() hW.Parent = han end end t.ChildRemoved:connect(function(c) print("removed:",c) for i=1,#n do if c.Name==n[i] and script.Parent:FindFirstChild(n[i])~=nil then local part = script.Parent[n[i]] for _,p in ipairs(script.Parent:GetChildren()) do if p.className=="Part" then p.Velocity = Vector3.new(0,0,0) p.RotVelocity = Vector3.new(0,0,0) p.Anchored = true end end if part~=nil then print("attaching part:",part) part.CFrame = t.CFrame*rel[i] local g = Instance.new("Glue") g.Part0 = t g.Part1 = part g.C0 = C0[i] g.C1 = C1[i] g.Parent = t g.Name = part.Name end end end end) local runServ = game:GetService("RunService") while game.Players.LocalPlayer.Character==nil or game.Players.LocalPlayer.Character:FindFirstChild("Head")==nil do workspace.CurrentCamera.CoordinateFrame = m.Head.CFrame workspace.CurrentCamera.Focus = m.Head.CFrame*CFrame.new(0,0,-1) runServ.RenderStepped:wait() end end)
TIP : http://web.roblox.com/D-Thanks-item?id=266249657 |
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