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| 29 Aug 2015 09:44 AM |
mobile games, mainly the "hardcore ones" are getting better imo some "hardcore" mobile games i have on my iphone are vainglory, nova 3 (basically halo before halo entered the mobile gaming market), asphalt 8, and something else i can't remember i'm going to get the halo: spartan bundle because it's only eight bucks all the shooters and basically every other hardcore game on ios (or google play/whatever microsoft phones have) could use a controller though
http://www.roblox.com/Vault-boy-item?id=10655533 Proud Overseer of Vault 18 http://www.roblox.com/Its-All-Over-But-The-Crying-The-Ink-Spots-item?id=255312153 |
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| 29 Aug 2015 09:45 AM |
| i just play them to kill some time |
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| 29 Aug 2015 09:48 AM |
| I personally have no interest in the mobile game development market because of how fickle it is, pay to win games are also take up most of the market of mobile games which brings it's standards of games even lower. I will admit though there are some great games out there but yet have any visibility because of how one-sided the market is. For example before Geometry Dash there was The Impossible Game originating from the XboxLive Arcade, once Geometry Dash came along it was pretty much wiped off the map and Impossible Game was left in pieces. The mobile games industry is basically, find a game idea, rip off said game idea, add a pay2win basis or pay2play basis to it and you have a success. Wake up Sheeple. |
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| 29 Aug 2015 10:06 AM |
| mainly bad pay2win ad-ridden games |
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| 29 Aug 2015 10:14 AM |
Angry Birds was actually pretty decent. But now it's Angry Ads.
There are actually a few gems in there hidden, like Lemegeddon. |
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