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| 26 Aug 2015 01:08 PM |
I know there are good minigames out there but why cant anyone try making a minigame place like this? http://www.roblox.com/games/17763/Minigame-World-0-75 it has the cooler tradition of just teleporting people to already set up minigames above a killing floor so people can watch from anywhere in a cool style obby. bad at scripting so maybe people can write the scripts for a place like it (customize the minigames mode) here? |
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Wowgnomes
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| Joined: 27 Sep 2009 |
| Total Posts: 26255 |
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| 26 Aug 2015 01:11 PM |
| Isn't that how all of the minigames are now? I don't get what is different |
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| 26 Aug 2015 02:21 PM |
| yea but the minigames dont dissapear after a minigame ends and it teleports everyone to a certain location in the map |
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misterhup
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| Joined: 07 Jul 2010 |
| Total Posts: 280 |
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| 26 Aug 2015 03:30 PM |
| Nothings different...The main difference is that in your minigame game the buildings are loaded when a player joins (which can be effective if you have to load big maps) and on a normal minigame place, the maps are loaded when the game starts...The code is the same, just a bit easier your way... |
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| 26 Aug 2015 06:51 PM |
| yea but the minigames are not in lighting and they are just there the whole time |
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misterhup
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| Joined: 07 Jul 2010 |
| Total Posts: 280 |
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| 27 Aug 2015 01:40 AM |
| Exactly...Thats what I said..they are not loaded |
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LordxLoss
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| Joined: 02 Jun 2012 |
| Total Posts: 1999 |
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| 27 Aug 2015 02:56 AM |
Developer-wise, it's different, but people who play the game don't really look at it from the developer's point of view. Player-wise nothing is different... |
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| 27 Aug 2015 04:03 AM |
| Players don't really care,they play as long as it's fun and neat. |
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misterhup
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| Joined: 07 Jul 2010 |
| Total Posts: 280 |
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| 27 Aug 2015 02:43 PM |
| Developer-wise: the same concept, just the maps are preloaded....it is the same code but without some lines |
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