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| 22 Aug 2015 01:20 PM |
InB4BenHasHisButtBuddiesHateIt<3
http://www.roblox.com/games/287081178/nothing-here-but-some-good-ol-rocks
tell me how it feels and how smooth it is
also how to improve it, i'm thinking lower down my half the height :3
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| 22 Aug 2015 01:32 PM |
bumps
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Isosta
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| Joined: 10 May 2015 |
| Total Posts: 14729 |
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| 22 Aug 2015 01:36 PM |
good job mr.CFrame.new(camera.CoordinateFrame.p,mouse.Hit.p)
FilteringDisabled is for squares |
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| 22 Aug 2015 01:39 PM |
yes, ty
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Haffen
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| Joined: 05 Oct 2014 |
| Total Posts: 1334 |
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| 22 Aug 2015 01:55 PM |
Suggestion: make it so that you click to mine the ores, not by pressing 'e'.
Also the camera sensitivity is all over the place. o_o |
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| 22 Aug 2015 02:16 PM |
You can click to mine the ores.
I can always slow it down.
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| 22 Aug 2015 06:02 PM |
bumppp
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| 22 Aug 2015 07:20 PM |
like your genetic makeup
OHHHHHHH BABY
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| 22 Aug 2015 07:21 PM |
| Youll nevet get front page stop trying |
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| 22 Aug 2015 07:33 PM |
when u realise its not for a game xD
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DTrump
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| Joined: 22 Jan 2015 |
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| 22 Aug 2015 07:35 PM |
| https://gyazo.com/0b7f2838b677302021171280ed191e74 |
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DTrump
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| Joined: 22 Jan 2015 |
| Total Posts: 3294 |
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| 22 Aug 2015 07:36 PM |
| oh i think this old ip range is blacklisted from roblox, one sec let me change my ip again |
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| 22 Aug 2015 07:53 PM |
tell me how to improve
cos rn attempts to make it, less sensitive is proving futile.
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| 23 Aug 2015 08:25 AM |
bump ok
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| 23 Aug 2015 09:12 AM |
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2kmore
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Isosta
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| Joined: 10 May 2015 |
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| 24 Aug 2015 06:15 AM |
@slothy, i can help you with that if you want me to.
Considering i made most of the code anyways. |
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CHONGUS
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| Joined: 30 Jan 2015 |
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| 24 Aug 2015 06:17 AM |
| Getting 40 frames on a rig that runs crysis |
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| 24 Aug 2015 06:19 AM |
Most of the code isn't even yours, all you told me was to use the MouseBehaviour property in UserInputService and get the mouse like that, you literally copied and pasted code from the wiki page on it lmfao:
"Game:GetService("UserInputService").MouseBehavior = Enum.MouseBehavior.LockCenter Game:GetService("UserInputService").InputChanged:connect(function(inputObject) if inputObject.UserInputType == Enum.UserInputType.MouseMovement then print("delta is (" .. tostring(inputObject.Delta.x) .. ", " .. tostring(inputObject.Delta.y) .. ")") end end)"
From: http://wiki.roblox.com/index.php?title=API:Class/UserInputService/MouseBehavior
In reality it was Julian who helped me with the camera and I thank him for it, Julian is just a god with maths, and gave me this:
local angle = math.atan2(Camera.CoordinateFrame.lookVector.X,Camera.CoordinateFrame.lookVector.Z)-math.atan2(RootPart.CFrame.lookVector.X, RootPart.CFrame.lookVector.Z) Humanoid.CameraOffset = Vector3.new(math.cos(angle), 0.5, -math.sin(angle)) * 2
So Tim, don't think you helped with it when it wasn't even you who did anything with it.
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Isosta
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| Joined: 10 May 2015 |
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| 24 Aug 2015 06:30 AM |
| Actually i also provided camera code and you editted it to be looking over the shoulder. |
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Isosta
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| Joined: 10 May 2015 |
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| 24 Aug 2015 06:31 AM |
| And to vhange sensetivity just multiply the angle by a global sensitivity value. |
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