Sturmm
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| Joined: 10 Feb 2015 |
| Total Posts: 9 |
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| 23 Aug 2015 01:44 PM |
Work & Dead Weight Policy
Work Policy
This policy regards the workload of all physical developers (And to discretion, those in the production department).
Article I - Work Ethic
1.) A work ethic will be assigned each day if needed to any staff without a current job to complete. This work is to be completed in an efficient and paced fashion.
2.) Each developer is REQUIRED to, if needed, to give full and detailed progress updates to Sturmm, if asked.
3.) Progress updates will be asked for at Random without warning, This keeps developers on their feet.
4.) Work is to be done to the absolute best of the developers ability, no less will be tolerated.
5.) You may take days off, but must notify the developers otherwise beforehand. If you decide not announce to the other developers you are taking days off, you may be charged with discontinuance of your work.
Dead Weight Policy
1.) Developers who show deliberate Slacking or do not show satisfactory progress at progress updates will be punished for causing the "Dead Weight" effect on the game, the community, and fellow staff
2.) Those who show signs of slacking will be given 3 warnings to follow the work policy. If the developer in question does not improve after 3 warnings, they will be given a "Last Chance" to redeem themselves.
3.) If you need elaboration on the above subsections please contact Squize143, or Sturmm. |
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