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Re: What makes a place atmospheric?

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Natteko is not online. Natteko
Joined: 20 Jan 2015
Total Posts: 9999
23 Aug 2015 01:11 PM
Other than adding music to fit the theme and obviously the building itself, what else can be added to make it more atmospheric?
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NinaRainXY is not online. NinaRainXY
Joined: 15 Aug 2015
Total Posts: 135
23 Aug 2015 01:12 PM
breasts with physics that make them bounce


Nina.R | 31k post count
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Imitater is not online. Imitater
Joined: 17 Aug 2012
Total Posts: 29994
23 Aug 2015 01:12 PM
point lights
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Natteko is not online. Natteko
Joined: 20 Jan 2015
Total Posts: 9999
23 Aug 2015 01:13 PM
Thanks.
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PerilousDanger is not online. PerilousDanger
Joined: 21 Aug 2012
Total Posts: 3773
23 Aug 2015 01:14 PM
lighting

GUIs
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henchArab is not online. henchArab
Joined: 13 Apr 2011
Total Posts: 11427
23 Aug 2015 01:15 PM
what nina said
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BlazingCuriosity is not online. BlazingCuriosity
Joined: 22 Feb 2013
Total Posts: 2553
23 Aug 2015 01:15 PM
anime posters
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Natteko is not online. Natteko
Joined: 20 Jan 2015
Total Posts: 9999
23 Aug 2015 01:19 PM
Anything else?
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henchArab is not online. henchArab
Joined: 13 Apr 2011
Total Posts: 11427
23 Aug 2015 01:23 PM
light up floors
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OtakuChitoge is not online. OtakuChitoge
Joined: 19 Aug 2015
Total Posts: 199
23 Aug 2015 01:25 PM
Natt, do you know about roblox terms and conditions pretty well?
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Isostae is not online. Isostae
Joined: 14 Sep 2014
Total Posts: 17706
23 Aug 2015 01:26 PM
anime posters [2]


FilteringDisabled is for squares
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soloman139 is not online. soloman139
Joined: 27 Apr 2008
Total Posts: 7702
23 Aug 2015 01:26 PM
An atmosphere
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harrods is not online. harrods
Joined: 02 Oct 2010
Total Posts: 5334
23 Aug 2015 01:28 PM
custom particles

OF WHAT NINA SAID
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CHONGUS is not online. CHONGUS
Joined: 30 Jan 2015
Total Posts: 6153
23 Aug 2015 01:30 PM
Fog is good, good use of pointlights, context sensitive sounds
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Natteko is not online. Natteko
Joined: 20 Jan 2015
Total Posts: 9999
23 Aug 2015 01:31 PM
"Natt, do you know about roblox terms and conditions pretty well?"

I suppose

Why?
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teslobo is not online. teslobo
Joined: 27 Mar 2010
Total Posts: 18828
23 Aug 2015 01:32 PM
The amount of space you give the player. If you want them to feel carefree, make it open.
If you want them to be paranoid, make claustrophobic areas.


The least controversial person here.
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Natteko is not online. Natteko
Joined: 20 Jan 2015
Total Posts: 9999
23 Aug 2015 01:36 PM
"context sensitive sounds"

What do you mean by this?
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CHONGUS is not online. CHONGUS
Joined: 30 Jan 2015
Total Posts: 6153
23 Aug 2015 01:37 PM
Sounds that are triggered environmentally, like the player walks past a pillar and you play a screaming noise.
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aerogod is not online. aerogod
Joined: 28 Jun 2011
Total Posts: 2188
23 Aug 2015 01:38 PM
the skybox, can make quite a difference when used right with fog and dynamic lighting.



| aviator of c&g | "hell is paved with good intentions" |
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Natteko is not online. Natteko
Joined: 20 Jan 2015
Total Posts: 9999
23 Aug 2015 01:39 PM
Ooh thanks.
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teslobo is not online. teslobo
Joined: 27 Mar 2010
Total Posts: 18828
23 Aug 2015 01:40 PM
What atmosphere are you trying to create? That might help.


The least controversial person here.
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DysfunctionalBrick is not online. DysfunctionalBrick
Joined: 14 Nov 2008
Total Posts: 18154
23 Aug 2015 01:41 PM
neon and particles
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UncleAli is not online. UncleAli
Joined: 10 Jun 2010
Total Posts: 3412
23 Aug 2015 01:42 PM
Lighting, Building scale and height difference. Look at my Legal District cus apparently it's very atmospheric

i remain,
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SlothyCode is not online. SlothyCode
Joined: 16 Aug 2012
Total Posts: 15420
23 Aug 2015 01:46 PM
You're an artist, so presuming the fact that you should know what colours go with what theme, use colours that fit the theme you're going for, IE for scary, you would use dark colours, black, dark grey, dark navy blue, etc. create a musky and cold sense to it.

also the odd sound of dripping water adds an atmospheric eeriness to stuff ;3


| Clan Developer for hire |
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