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Re: Requirements for calling MoveTo?

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TwoRivers is not online. TwoRivers
Joined: 25 Aug 2011
Total Posts: 2821
23 Aug 2015 11:24 AM
u cant do it without all the required stuff for player right?


so should i use a bodymover for like a duck NPC?
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BJCarpenter is not online. BJCarpenter
Joined: 04 Nov 2008
Total Posts: 4416
23 Aug 2015 11:36 AM
Humanoid will work, as long as u have a Head, I think. You may need a Head welded to a Torso.

Check-out
http://www.roblox.com/NewSpider-item?id=122341475

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TwoRivers is not online. TwoRivers
Joined: 25 Aug 2011
Total Posts: 2821
23 Aug 2015 11:36 AM
ok thanks do i need a HumanoidRootPart?
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MKofOrbiter is not online. MKofOrbiter
Joined: 28 Aug 2010
Total Posts: 910
23 Aug 2015 11:39 AM
Actually it is just the same :)

Just give a Vector3 Position,

local Player = game.Players.LocalPlayer

Player:MoveTo(Vector3.new(5,5,5))

-- But I do not like MoveTo :/ Kind of Laggy

-- This is better fora Player

Player.Torso.CFrame = CFrame.new(5,5,5)

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BJCarpenter is not online. BJCarpenter
Joined: 04 Nov 2008
Total Posts: 4416
23 Aug 2015 11:41 AM
I don't know what that is....

The link I gave u spawns , like, 10 Spiders with Humanoids in them from a Tool.

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TwoRivers is not online. TwoRivers
Joined: 25 Aug 2011
Total Posts: 2821
23 Aug 2015 11:41 AM
@MK

that's for teleportation, i want them to walk.
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