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| 19 Aug 2015 07:50 PM |
| Apparently HopperBin.Active = true doesn't select it. How can I select it(It's for a custom backpack) |
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chimmihc
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| Joined: 01 Sep 2014 |
| Total Posts: 17143 |
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| 19 Aug 2015 07:55 PM |
| By not using hopperbins anymore of course. |
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| 19 Aug 2015 07:55 PM |
| Well I need to use them... |
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chimmihc
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| Joined: 01 Sep 2014 |
| Total Posts: 17143 |
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| 19 Aug 2015 07:58 PM |
| No you don't. Tools can do EVERYTHING hopperbins can do. |
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| 19 Aug 2015 07:59 PM |
| Hm, strange. Active /should/ work. |
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| 19 Aug 2015 08:00 PM |
Except the arm is welded out. I'm trying to look through the LoadoutScript to see what roblox does |
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chimmihc
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| Joined: 01 Sep 2014 |
| Total Posts: 17143 |
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| 19 Aug 2015 08:02 PM |
| You can simply un-rotate the joint. |
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| 19 Aug 2015 08:03 PM |
| And I need the roblox animation to work. |
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| 19 Aug 2015 08:06 PM |
Well I found how roblox did it... http://wiki.roblox.com/index.php?title=ToggleSelect
Well crap... |
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