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| 18 Aug 2015 09:42 PM |
Is this property just for convenience, i.e., can I set it to true when I want to set it to selected and to false when i want to set it to not selected?
I can't really see how the property comes into play automatically. Could someone enlighten me? |
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Xerdai
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| Joined: 25 Aug 2008 |
| Total Posts: 88 |
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| 18 Aug 2015 09:53 PM |
isn't it used for tools
like
tool.Selected:connect(function() |
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TimeTicks
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| Joined: 27 Apr 2011 |
| Total Posts: 27115 |
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| 18 Aug 2015 10:02 PM |
| http://wiki.roblox.com/index.php?title=API:Class/GuiButton/Selected |
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| 20 Aug 2015 11:34 AM |
"A boolean property which indicates whether the object has been selected."
Gee, that's not vague at all!
What makes it selected or unselected? |
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| 20 Aug 2015 11:45 AM |
I dunno, my bet it's either A) if they're holding it down, or B) for some old now un-used feature that no longer matters.
I've never used it, and I don't think I'll ever have to. |
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