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Re: how to make humanoid move forward by itself

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tecno15 is not online. tecno15
Joined: 10 Sep 2009
Total Posts: 1372
18 Aug 2015 06:29 PM
needs to be relative
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TimeTicks is not online. TimeTicks
Joined: 27 Apr 2011
Total Posts: 27115
18 Aug 2015 06:29 PM
moveto and learn how to script
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tecno15 is not online. tecno15
Joined: 10 Sep 2009
Total Posts: 1372
18 Aug 2015 06:30 PM
moveto isn't relative and im probably better than you
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tecno15 is not online. tecno15
Joined: 10 Sep 2009
Total Posts: 1372
18 Aug 2015 06:31 PM
-->>ok lets write this
wait(1)
-->>load
h = script.Parent.Humanoid
p = script.Parent
g = p.gyro
-->>weld
script.anchorWeld.Disabled = false


while true do
h:Move(Vector3.new(0,0,-1)) -- not relative
repeat wait() until p.collide.Value == true
h:Move(Vector3.new(0,0,0)) -- stops movement, works for now
for i=1, math.random(10,20) do
p.gyro.CFrame = p.gyro.CFrame * CFrame.Angles(0,math.rad(math.random(4.5)),0)
wait(1/30)
end
p.frontface.check.Disabled = false
wait(1)


wait() -- dont crash the game idiot
end
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TimeTicks is not online. TimeTicks
Joined: 27 Apr 2011
Total Posts: 27115
18 Aug 2015 06:31 PM
lold idiot

human:MoveTo(torso.Position + Vector3.new(0,5,0))
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tecno15 is not online. tecno15
Joined: 10 Sep 2009
Total Posts: 1372
18 Aug 2015 06:32 PM
you obviously tl;dr'd

"needs to be relative"

maybe you need to review your basics
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76km is not online. 76km
Joined: 14 Aug 2015
Total Posts: 5455
18 Aug 2015 06:32 PM
^ you make me ashamed, whoever is posted above time ticks.
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CrowClaws is not online. CrowClaws
Joined: 04 Jul 2010
Total Posts: 4466
18 Aug 2015 06:33 PM
>Tells someone helping that they are better than them at scripting
> top kek
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tecno15 is not online. tecno15
Joined: 10 Sep 2009
Total Posts: 1372
18 Aug 2015 06:33 PM
then how do you do it genious
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TimeTicks is not online. TimeTicks
Joined: 27 Apr 2011
Total Posts: 27115
18 Aug 2015 06:34 PM
I just show you blind ass
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tecno15 is not online. tecno15
Joined: 10 Sep 2009
Total Posts: 1372
18 Aug 2015 06:34 PM
ok guys

drop the bias

i asked how to make a humanoid move forward RELATIVE to itself

he calls me an idiot and gives me a vector3.new(0,5,0), which isnt what i asked for
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tecno15 is not online. tecno15
Joined: 10 Sep 2009
Total Posts: 1372
18 Aug 2015 06:37 PM
also we can share a laugh about how i spelt genius wrong
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tecno15 is not online. tecno15
Joined: 10 Sep 2009
Total Posts: 1372
18 Aug 2015 06:39 PM
why did you drop dead? did you actually read what i asked for?
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TimeTicks is not online. TimeTicks
Joined: 27 Apr 2011
Total Posts: 27115
18 Aug 2015 06:41 PM
ARE YOU FKING BLIND? IT MOVE FKING RELATIVE TO THE FKING TORSO DUMBASS. EVERYTIME IT MOVES IT GOES FROM THE TORSO GOD DANM MOTHER IDIOT. FFS
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Eston is not online. Eston
Joined: 13 May 2008
Total Posts: 21591
18 Aug 2015 06:42 PM
i share frustration in the fact that these coders are terrible at explaining things

i mean, you can't be good at everything

but where the hell does a person put these incomplete fragments of code anyway?

they just say a random phrase (which i am sure works, but where do you put it?) and then ignore the thread when you ask for more assistance

they must think we are all idiots
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000killnoobs000 is not online. 000killnoobs000
Joined: 03 Feb 2012
Total Posts: 503
18 Aug 2015 06:42 PM
inb4 content deleted @Time
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tecno15 is not online. tecno15
Joined: 10 Sep 2009
Total Posts: 1372
18 Aug 2015 06:43 PM
no, it moves along a single axis, i want it to always go forward relative towards the direction it is facing
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tecno15 is not online. tecno15
Joined: 10 Sep 2009
Total Posts: 1372
18 Aug 2015 06:47 PM
we have different interpretations of "relative"
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Darkenus is not online. Darkenus
Joined: 17 Jul 2014
Total Posts: 1997
18 Aug 2015 06:48 PM
Perhaps explain relative more clearly next time.
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tecno15 is not online. tecno15
Joined: 10 Sep 2009
Total Posts: 1372
18 Aug 2015 06:49 PM
ill dumb it down for you

when the torso rotates, i want it to walk where it is facing
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Darkenus is not online. Darkenus
Joined: 17 Jul 2014
Total Posts: 1997
18 Aug 2015 06:50 PM
No I already know what you mean, just saying that to help others understand.
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tecno15 is not online. tecno15
Joined: 10 Sep 2009
Total Posts: 1372
18 Aug 2015 06:50 PM
not for you, for time
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Vortilis is not online. Vortilis
Joined: 06 Jul 2014
Total Posts: 14163
18 Aug 2015 06:53 PM
@time

dude are you ok
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tecno15 is not online. tecno15
Joined: 10 Sep 2009
Total Posts: 1372
18 Aug 2015 06:53 PM
my problem isnt solved
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tecno15 is not online. tecno15
Joined: 10 Sep 2009
Total Posts: 1372
18 Aug 2015 06:54 PM
also time,

MoveTo(torso.Position + Vector3.new(0,5,0))

correct me if im wrong, but you're adding 5 to the Y axis to make it walk?
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