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| 18 Aug 2015 03:22 PM |
Alot of scripts randomly broke on my game. They only broke on roblox studio, using a test server. When played online everything works fine. It isnt a script error, or a local/global error. Ive tried almost everything, but the problem is certain scripts that are cloned from replicated storage just dont work. No error message, and they just wont run. At all. Like even if the script was print("Hello world") it wont run.
What is going on, they broke from the latest update. Is anyone else having this problem? Is there a certain scripting limit that when you hit it it shuts down certain scripts or what?? |
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| 18 Aug 2015 05:01 PM |
| Yeah, i cant recreate it in other servers. Perhaps its a virus or something. I havent even used a free model though. |
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71428
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| Joined: 06 Aug 2015 |
| Total Posts: 339 |
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| 18 Aug 2015 05:11 PM |
| The scripts aren't missing from the workspace when you're running offline mode are they? It sounds to me like it's something on your end. |
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| 18 Aug 2015 05:55 PM |
No, they just arent running. Hard to believe, i know, but they are not running when they should be. Any scripts inserted into the workspace via localscript arent running.
Once again, only on studio, thank goodness.
I fixed it (kinda) by just using module scripts for these few scripts that i put into the workspace. |
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