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Re: Clan forts should not be always "Fair"

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Weaponization is not online. Weaponization
Joined: 01 Aug 2009
Total Posts: 12838
18 Aug 2015 04:53 PM
Title

Clan forts should be hard to win at, and of course defenders should have advantages.
When I say that though, I mean actual and reasonable advantages not 1 hit kill full auto snipers or something.

Winnable, not fair.


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Traccerr is not online. Traccerr
Joined: 24 May 2011
Total Posts: 8379
18 Aug 2015 04:54 PM
ok so everyone has labs

great idea op

this will bring clans back to a new age of success


official greentexter of c&g,#justtraccerrthings
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Boltified is not online. Boltified
Joined: 21 Jul 2011
Total Posts: 5488
18 Aug 2015 04:54 PM
preach

roblox kids thinking everything needs to be fair
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The13thHippie is not online. The13thHippie
Joined: 18 May 2010
Total Posts: 47856
18 Aug 2015 04:55 PM
Yeah. I mean, what super-power in their right mind would make their fort fair for their enemies, who they hate?


-Common Sense: Use it.
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Weaponization is not online. Weaponization
Joined: 01 Aug 2009
Total Posts: 12838
18 Aug 2015 04:57 PM
Traccerr or however you spell ur bad username

The golden age of clans was when clans weren't considered "Fair" aka 2010

So yes, it will. :^)

With the technology of today, mixed with a little bit of common sense from before, the clan world can easily be brought back up to what it was.


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The13thHippie is not online. The13thHippie
Joined: 18 May 2010
Total Posts: 47856
18 Aug 2015 04:58 PM
CARBIIIIIIIIIIIIIINES!


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keIvinn is not online. keIvinn
Joined: 09 Dec 2012
Total Posts: 9655
18 Aug 2015 04:59 PM
How dare a clan actually have decently even spawns and the same weapons and the same rollback on the term! It's just awful


Your argument is invalid.
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Traccerr is not online. Traccerr
Joined: 24 May 2011
Total Posts: 8379
18 Aug 2015 04:59 PM
forts are a way to settle fights

if every fort is unfair then raid wins will be less common

bad idea


official greentexter of c&g,#justtraccerrthings
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Externalization is not online. Externalization
Joined: 21 Aug 2013
Total Posts: 13230
18 Aug 2015 04:59 PM
bring back carbines11
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Weaponization is not online. Weaponization
Joined: 01 Aug 2009
Total Posts: 12838
18 Aug 2015 05:05 PM
"How dare a clan actually have decently even spawns and the same weapons and the same rollback on the term! It's just awful "

I didn't say we SHOULDN'T have some fair forts
But having this:

"We must have spawns EXACTLY the same amount away!!"
"Our guns must do EXACT same damage and if your team has access to something even slightly different then ur bad"
"Technology must be similar to all other technologies so we know how to use it"
"your fort must have a really easy obby or something to get around gate so we have to use absolutely no teamwork when we could easily stack over it"

my point:

-Keep all the good technology (Those of you saying: "Carbines!" are missing the point)
-Make the forts an actual challenge. These are FORTS designed for a defense, having 2 spawns and then like a terminal in the middle of somewhere random isn't even a fort
-make actual creative weapons with unique attributes instead of RCL copies or anything that is even generally related to RCL. RCL is good for scrimmages and fair battles. Forts should be more unique




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The13thHippie is not online. The13thHippie
Joined: 18 May 2010
Total Posts: 47856
18 Aug 2015 05:06 PM
I was screaming carbines because one of the most beloved forts, Franneh, had them and was so unfair it made you rip your family's hair out.


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Weaponization is not online. Weaponization
Joined: 01 Aug 2009
Total Posts: 12838
18 Aug 2015 05:08 PM
Despite having Carbines though, Franneh was still a fun fort (For me at least, I raided it all the time)

Agreeably, Franneh wasn't even winnable so that doesn't fall into this category.
I'm talking about forts like Celeste II and the old RSF one and ones where you can use points to buy better weapons like EL's old fort with the waterfalls and like TRA's etc etc
not just:

*Insert 2 spawns same distance away*
*put a really cheap barrier around terminal*
"This is my awesome fort!! no falmining!1 !"


"You have failed this city!"
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The13thHippie is not online. The13thHippie
Joined: 18 May 2010
Total Posts: 47856
18 Aug 2015 05:10 PM
Ah, Celeste II. Good times. http://www.roblox.com/New-ratio-during-5-hour-defense-at-Celeste-II-item?id=73924909

Sniping was fun.


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Dynerov is not online. Dynerov
Joined: 21 Jul 2014
Total Posts: 14682
18 Aug 2015 05:13 PM
Eh, I would make a lot of a bit unfair things that ends up making the base rather challenging.

Why fight someone with a shotgun, though, when you can sneak past them?
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