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| 17 Aug 2015 04:19 PM |
| I've always wanted this to happen, might not though... |
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| 17 Aug 2015 04:21 PM |
| Robux* auto correct is a pain |
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| 17 Aug 2015 04:25 PM |
| You might be onto something. |
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| 17 Aug 2015 04:27 PM |
| It is a good idea, but of course roblox won't allow this to happen. Besides they removed Player Points, because it was a Beta test or something. I still SUPPORT this though! |
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| 17 Aug 2015 04:30 PM |
Game:GetService("PointsService"):AwardPoints(9783001, 9999999999999999999999999999999999999999999999999999) Now to swim in tix and robux(/robust). |
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| 17 Aug 2015 04:37 PM |
| They already stated it would never happen. This is a terrible idea, people can simply generate a whole bunch. This wouldn't happen on the old PP system, why would it happen on the new...? |
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| 17 Aug 2015 05:23 PM |
First of all, yes. I'm a mobile player and I am cussing in my mind about the auto correct when I don't need it.
Second of all, I support this idea. I have posted a thread about this idea and it should be possible to trade PP. We need a use for them. |
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GTKendro
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| Joined: 22 Jul 2012 |
| Total Posts: 1393 |
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| 17 Aug 2015 05:38 PM |
| Perhaps ROBLOX can make it so only the games they approved can give player points? |
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Jascha
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| 17 Aug 2015 06:49 PM |
Maybe if you had to pay tickets or R$ to create Player Points this could work.
This has been suggested a lot. The problem is that there are obvious conflicts with ROBLOX's current system, and people on here judge it immediately based off of that, either being too stupid or don't care that you could make a way for it to work if you used a little more creativity.
That's actually one of the S&I community's weaknesses in general to me. |
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| 17 Aug 2015 06:54 PM |
| I like the general concept of this. :) |
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| 17 Aug 2015 07:26 PM |
The concept is nice, but there are a few things you could use to abuse this... Maybe BC only?... But with a few tweaks, I guess this could work. |
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| 17 Aug 2015 07:28 PM |
no support, unless the rate is something like 100,000,000,000,000,000,000 PP for 1'Robust'
even then it seems a little to less |
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Elliott70
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| 17 Aug 2015 08:04 PM |
| Player points have been pretty pointless so far. Pun not intended. I think it would be a good idea to couple player points earnings with a profit system from selling models and a stock market, but remove or decrease daily login reward to compensate. Maybe you could choose between login reward or the system you proposed. |
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| 19 Aug 2015 02:49 PM |
@Livie
True. Roblox probably would make this a feature for BC, OR, they would make the currency rating ridiculous! |
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| 19 Aug 2015 02:56 PM |
Do you know how player points are given to players? They're given by developers making scripts, that give an amount THEY state.
That makes it simple to just give yourself billions of player points every second.
Yet, for some reason, people think this is a good idea? |
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| 19 Aug 2015 05:24 PM |
| I was thinking in the script the maximum they can give them is about 100. How about 10,000 pp = 5 robux? |
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| 19 Aug 2015 05:54 PM |
They're not going to do this. This is exploitable. What if it's a loop script with 0.0001 seconds in between looping? 100 Player Points in 0.0001 seconds. |
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Elliott70
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| Joined: 11 Apr 2015 |
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| 19 Aug 2015 06:52 PM |
| This could work, but player points would have to be totally redone. Perhaps the game would have to go through an application and approval process by Roblox staff. |
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| 19 Aug 2015 06:53 PM |
Player points is not a currency and never will be. They mentioned that on the Wiki and the blog post when it first came out.
No support
Also, "free player points" games could give out free player points since developers have no limits to accessing points. Those points can be traded and ruin the economy.
No support |
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| 19 Aug 2015 07:09 PM |
no. games still give out player points for free i probably have like 1 million pps by now not to mention the free pp places |
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| 20 Aug 2015 07:02 PM |
i would be rich
Sampl3T3xtif |
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| 20 Aug 2015 07:36 PM |
| no support because you can just make a place that gives you pp so you would have a robux generator |
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| 20 Aug 2015 07:45 PM |
| Not tix, but maybe "robust" (Don't feel bad my grandpa called them ro-butts) |
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