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| 16 Aug 2015 01:25 AM |
Post here if there are any bugs or suggestions you would like to see done in Arcadium.
Checklist for me --- 1. Add in Reaper-10. 2. Find a way to make Crusader/Reaper-10 able to be toggled. 3. Add in D-Day map. 4. Give Legionnaries temp-admin or mod. 5. Make Arcadium more useful for "creativity."
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| 16 Aug 2015 04:05 AM |
| Add weapons into admin tools. |
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MrFalcon
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| Joined: 30 Oct 2010 |
| Total Posts: 667 |
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| 16 Aug 2015 07:50 AM |
| More base-like maps. Better terminal systems possibly. Stronghold II and the bomb being one DOM capture point. Regular SH2. Adding maps for three teams possibly. (Arcadian, Red, Blue) The new scripts help with that. Remove the Bongo/VIP capes. |
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| 16 Aug 2015 03:01 PM |
- add a statue of reversonal - add reversonal to the admin list - permban idiots like rav from official Arcadian facilities - remove global ban script since some dudes can't participate due to the script |
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| 16 Aug 2015 03:03 PM |
| i removed global ban script already |
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Imitater
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| Joined: 17 Aug 2012 |
| Total Posts: 29994 |
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| 16 Aug 2015 03:05 PM |
| Add more statues of good people |
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| 16 Aug 2015 03:08 PM |
clan hopper fake loyalty idiot above |
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Imitater
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| Joined: 17 Aug 2012 |
| Total Posts: 29994 |
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| 16 Aug 2015 03:10 PM |
| Revers shut the hell up I didn't clan hop im loyal to TGI the most I just put TRA as my primary for a reason idiot. |
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| 16 Aug 2015 03:11 PM |
| Show respect for one another, you two. |
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| 16 Aug 2015 03:11 PM |
| yeah keep telling yourself that scumbag |
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| 16 Aug 2015 03:12 PM |
| What is wrong with you son did you lose some of your brain cells again |
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| 16 Aug 2015 03:12 PM |
| Did I not just say to stop it? |
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| 16 Aug 2015 03:13 PM |
| Dystra I didn't start this.. |
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| 16 Aug 2015 03:13 PM |
| how's that relevant to any of the things we're talking about right now? is this ur first time using "this" insult you've seen from your friends? |
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| 16 Aug 2015 03:14 PM |
you called me an idiot Ingame and on the group wall
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| 16 Aug 2015 03:19 PM |
| The question isn't whether or not you started it, the question is are you mature enough to stop it? |
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| 16 Aug 2015 03:20 PM |
| Dystra you don't know what it feels like to deal with that. |
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| 16 Aug 2015 03:20 PM |
| i was so happy when i thought i saw 17 suggestions... |
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jim0o90
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| Joined: 06 Feb 2013 |
| Total Posts: 633 |
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| 16 Aug 2015 03:21 PM |
| Take it up in private messages, or a party chat. |
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iBlakers
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| Joined: 21 Nov 2009 |
| Total Posts: 3852 |
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| 16 Aug 2015 03:26 PM |
| thegreatepicbanlist is a hardcore clanhopper |
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| 16 Aug 2015 03:36 PM |
"Dystra you don't know what it feels like to deal with that."
I do, now stop being such a big baby and drop your pride. |
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Sencu
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| Joined: 13 May 2013 |
| Total Posts: 11262 |
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| 16 Aug 2015 03:43 PM |
Just make a lot of RCL-like maps (of course bigger than the ordinary RCL map, as we expect and strive to have more members attending than just 8 for either side of the team), and add a lot of different game-modes to these maps, such as Domination, Hardpoint/Drop Zone, Capture the Flag, Domination (please, no CoD or CS:GO-like maps, unless you make some of these just for a fun event at last in the training).
You should strive to make these maps aesthetically pleasing. Neither should these maps have any "nature", as even battlefields are usually nothing but concept battlefields, and should be perceived as nothing more than that.
The game-mode variety will allow for more diverse trainings, and the several maps available for each of the game-modes will contribute to that as well, making each training differ from the other.
And as MrFalcon said, more fort-like maps with terminal systems, some that have rollback and some without.
Of course, the decency of the maps are important, and the fact that some of them represent fort-like-structures that we see today in the clan world, as opposed to just a map with a wall closer to one side than the other, and a team spawning on either side of it.
But yeah, I don't expect my advice to be taken seriously, it almost never is. |
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