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| 16 Aug 2015 09:14 AM |
mouse.KeyDown:connect(function(key) if key == reload then print("key has been pressed") if ammo < 10 and ammostore > 10 then reloading = true local difference = ammo - 10 ammo = ammo + difference print(ammo .. " " .. difference) ammostore = ammostore - difference print(ammostore) wait(reloadtime) reloading = false ammostore and ammo are defined. Thanks in advance
Women are like fine wine, I can't get their tops off |
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| 16 Aug 2015 09:36 AM |
what is "if key == reload"? there isnt a reload variable and dont use keyDown its deprecated use UserInput
most of your variables dont exist
suport http://www.roblox.com/Forum/ShowPost.aspx?PostID=170559579 |
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| 16 Aug 2015 01:44 PM |
I'm making a gun script for a friend, so it's configurable
damage = 30 -- Set this to how much damage you want the gun to do
RPM = 600 -- How many rounds a minute can the gun fire? ammo = 10 -- How much ammo in a clip do you want? ammostore = 100 -- How many stored rounds do you want? reload = "r" -- Change this to what button you want to use to reload reloadtime = 2 -- Set this to how long you want to take to reload
Women are like fine wine, I can't get their tops off |
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Astrain1
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| Joined: 27 Mar 2013 |
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| 16 Aug 2015 01:45 PM |
keyDown is depreciated, please use UserInputService instead
http://wiki.roblox.com/index.php?title=Userinputservice
jeb get me the seperatrons |
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| 16 Aug 2015 01:47 PM |
Alright, thanks. But doesn't explain why it crashes
Women are like fine wine, I can't get their tops off |
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Astrain1
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| 16 Aug 2015 01:48 PM |
'Alright, thanks. But doesn't explain why it crashes'
probably your use of keyDown
jeb get me the seperatrons |
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| 16 Aug 2015 01:48 PM |
Er, quick crash course in UserInputService? The wiki doesn't give an example of it.
Women are like fine wine, I can't get their tops off |
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Astrain1
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| 16 Aug 2015 01:50 PM |
'Er, quick crash course in UserInputService? The wiki doesn't give an example of it.'
if you wrote all that code, you're able to figure out how to use UIS using the functions and events of it in the wiki.
jeb get me the seperatrons |
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iiEssence
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| Joined: 18 Jun 2014 |
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| 16 Aug 2015 01:50 PM |
Not sure, but shouldn't it be
local difference = 10 - ammo |
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| 16 Aug 2015 01:55 PM |
@Astrain, I did write the code, I'm a fairly regular forumer here, but I didn't learn off the wiki and I'm fairly bad at self-education. Only found out how to use arguments and parameters recently...
Women are like fine wine, I can't get their tops off |
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Astrain1
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| Joined: 27 Mar 2013 |
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| 16 Aug 2015 01:55 PM |
'@Astrain, I did write the code, I'm a fairly regular forumer here, but I didn't learn off the wiki and I'm fairly bad at self-education. Only found out how to use arguments and parameters recently...'
well then, can't help you
10/10 siggy though
jeb get me the seperatrons |
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| 16 Aug 2015 01:58 PM |
I BELIEVE I need to use InputBegan (), and the wiki says: InputBegan ( InputObject input, bool gameProcessedEvent ) Fired when a user begins interacting via a Human-Computer Interface device.
But I wouldn't put InputBegan(reload), would I?
Women are like fine wine, I can't get their tops off |
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Astrain1
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| Joined: 27 Mar 2013 |
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| 16 Aug 2015 01:59 PM |
'But I wouldn't put InputBegan(reload), would I?'
no
InputBegan gives you a keyCode
then you go:
UIS.InputBegan:connect(function(kc) if kc = Enum.KeyCode.R then -- code end end)
jeb get me the seperatrons |
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| 16 Aug 2015 02:04 PM |
Why not?
Women are like fine wine, I can't get their tops off |
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| 16 Aug 2015 02:06 PM |
Oh, alright. That doesn't seems fairly simple, alright thanks. I'll fiddle around with it, and see how I do. Could I use variables here, and would I need to use "r" or just r?
Women are like fine wine, I can't get their tops off |
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Astrain1
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| Joined: 27 Mar 2013 |
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| 16 Aug 2015 02:08 PM |
'Oh, alright. That doesn't seems fairly simple, alright thanks. I'll fiddle around with it, and see how I do. Could I use variables here, and would I need to use "r" or just r?'
it'll bring up an autocomplete box soo
jeb get me the seperatrons |
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| 16 Aug 2015 03:36 PM |
Still crashes...
Women are like fine wine, I can't get their tops off |
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Darkggod0
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| 16 Aug 2015 04:07 PM |
@Astrain1
Iv'e made large coded scripts for localscripts for tools in my Anime games, all using the Keydown Function if its deprecated does it mean it will not work in a future update and I'm going to have to convert all the functions????
~Darkggod Uchiha~ |
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| 16 Aug 2015 04:20 PM |
No, still works, just it's been replaced
Women are like fine wine, I can't get their tops off |
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| 16 Aug 2015 04:21 PM |
'what is ifkey' lolwhat
http://web.roblox.com/games/281290108/Blocky-Dudes-Friends-Lodge |
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| 16 Aug 2015 04:24 PM |
Learn how to tab your code.
local CAS = game:GetService("ContextActionService")
function reloadGun(name, state, input) if state == Enum.UserInputState.Begin then --Your code here end end
CAS:BindAction("ReloadGun", reloadGun, true, Enum.KeyCode.R, Enum.KeyCode.ButtonX) |
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Fedorakid
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| 16 Aug 2015 04:30 PM |
| more like wolfgangvonidiot |
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| 16 Aug 2015 04:33 PM |
Don't make fun of people...
http://web.roblox.com/games/281290108/Blocky-Dudes-Friends-Lodge |
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| 16 Aug 2015 04:33 PM |
You're back!?
Women are like fine wine, I can't get their tops off |
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| 16 Aug 2015 04:34 PM |
who??
http://web.roblox.com/games/281290108/Blocky-Dudes-Friends-Lodge |
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