|
| 16 Aug 2015 12:51 PM |
| So my friend and I are working on a Hunter x Hunter game and I am supposed to make Gon's Fishing Pole. How can I make a tool model/mesh without the bricks appearing in different places. |
|
|
| Report Abuse |
|
|
|
| 16 Aug 2015 12:52 PM |
| Are you saying that you built the fishing pole but whenever you try to equip it, it breaks apart? If yeah, then you should probably weld the thing |
|
|
| Report Abuse |
|
|
|
| 16 Aug 2015 12:55 PM |
| No not necessarily. I have tried welding it but (i'm not sure if im just bad at welding or what) when i equip it, either 1 or 2 parts of the weld appear in other parts of the game. |
|
|
| Report Abuse |
|
|
|
| 16 Aug 2015 12:58 PM |
| Are you sure they are welded? Can you move while it is equipped? (Could be that some parts are anchored) If they aren't anchored, then the problem most likely is welding. |
|
|
| Report Abuse |
|
|
|
| 16 Aug 2015 01:00 PM |
| I did have some problems like not moving while it was equipped, the tool falling out of my hand, etc. I have fixed the movement problem by unanchoring the parts. I think the problem is the welding too. So, I guess there is something i'm doing wrong (I think it's my lack of knowledge on welding cause most of the tutorials i found were for vehicles and it didnt help much at all) |
|
|
| Report Abuse |
|
|
iiEssence
|
  |
| Joined: 18 Jun 2014 |
| Total Posts: 3467 |
|
| |
|
|
| 16 Aug 2015 01:05 PM |
| Yeah I know I believe it's the lack of useful tutorials I have found on welding relating to tools |
|
|
| Report Abuse |
|
|