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Re: IS there a way to move tools to the other arm?

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Darkggod0 is not online. Darkggod0
Joined: 08 Jan 2013
Total Posts: 2946
15 Aug 2015 01:59 AM
http://prntscr.com/84u5fm

Like in this picture I have the tool on my right arm, but I want it on my left how would I do this?


~Darkggod Uchiha~
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Darkggod0 is not online. Darkggod0
Joined: 08 Jan 2013
Total Posts: 2946
15 Aug 2015 02:23 AM



~Darkggod Uchiha~
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LongKillKreations is not online. LongKillKreations
Joined: 14 Feb 2014
Total Posts: 4502
15 Aug 2015 02:24 AM
Weld it to the left arm. If this doesn't work because ROBLOX tools get automatically welded to the right, make your own tool system.
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Darkggod0 is not online. Darkggod0
Joined: 08 Jan 2013
Total Posts: 2946
15 Aug 2015 02:25 AM
How do I weld it to the left arm I already have quentys perfect Weld script to make it all welded already as a tool


~Darkggod Uchiha~
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Qaynar is not online. Qaynar
Joined: 01 Feb 2015
Total Posts: 486
15 Aug 2015 02:32 AM
Quenty's weld may mess up tools but too weld something you follow this process.

weld = Instance.new("Weld", tool)
weld.C0 = tool.Handle
weld.C1 = player.Character["Left Arm"]

there is also part0 and part1 but eh
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Darkggod0 is not online. Darkggod0
Joined: 08 Jan 2013
Total Posts: 2946
15 Aug 2015 02:41 AM
@qay

that only did the handle what about the other parts of it


~Darkggod Uchiha~
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Qaynar is not online. Qaynar
Joined: 01 Feb 2015
Total Posts: 486
15 Aug 2015 02:42 AM
Welp, how many bricks are there in this tool?
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Qaynar is not online. Qaynar
Joined: 01 Feb 2015
Total Posts: 486
15 Aug 2015 02:43 AM
try that, should work aslong as it isn't modeled

for i, v in pairs(tool:GetChildren())
if v.ClassName == "Part" then

weld = Instance.new("Weld", v)
weld.C0 = v
weld.C1 = player.Character["Left Arm"]

end
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Darkggod0 is not online. Darkggod0
Joined: 08 Jan 2013
Total Posts: 2946
15 Aug 2015 02:47 AM
there are like 5, 1 handle and 5 in a union

and ur script didnt work


~Darkggod Uchiha~
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Qaynar is not online. Qaynar
Joined: 01 Feb 2015
Total Posts: 486
15 Aug 2015 02:48 AM
Didn't work cuz unions. Use that one AND this one

for i, v in pairs(tool:GetChildren())
if v.ClassName == "Union" then -- I'll get you this time

weld = Instance.new("Weld", v)
weld.C0 = v
weld.C1 = player.Character["Left Arm"]

end
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Darkggod0 is not online. Darkggod0
Joined: 08 Jan 2013
Total Posts: 2946
15 Aug 2015 02:54 AM
"Union is not a classname"


~Darkggod Uchiha~
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Qaynar is not online. Qaynar
Joined: 01 Feb 2015
Total Posts: 486
15 Aug 2015 02:57 AM
delete the union one and put this instead

for i, v in pairs(tool:GetChildren())
if v.ClassName == "UnionOperation" then -- I HAVE YOU NOW

weld = Instance.new("Weld", v)
weld.C0 = v
weld.C1 = player.Character["Left Arm"]

end
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Darkggod0 is not online. Darkggod0
Joined: 08 Jan 2013
Total Posts: 2946
15 Aug 2015 02:57 AM
03:56:31.674 - Players.Player1.Backpack.Madara Staff.weld:5: bad argument #3 to 'C0' (CFrame expected, got Object


~Darkggod Uchiha~
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sharpchain1 is not online. sharpchain1
Joined: 05 Aug 2013
Total Posts: 1009
15 Aug 2015 03:00 AM
When you equip a tool a weld is created in you characters right arm that woes the tools handle to the right arm remove that weld and create a weld in the left arm that connects the handle to the end of the left arm
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Qaynar is not online. Qaynar
Joined: 01 Feb 2015
Total Posts: 486
15 Aug 2015 03:00 AM
for i, v in pairs(tool:GetChildren())
if v.ClassName == "UnionOperation" then -- Take 4

weld = Instance.new("Weld", v)
weld.C0 = v.CFrame
weld.C1 = player.Character["Left Arm"].CFrame

end
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Darkggod0 is not online. Darkggod0
Joined: 08 Jan 2013
Total Posts: 2946
15 Aug 2015 03:03 AM
@sharp sounds like that would work.... cause I can use quentys weld to weld the tool like usual and just put the handle on left arm, but how would I do that?

and @qer it got same error "cframe needed"


~Darkggod Uchiha~
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Darkggod0 is not online. Darkggod0
Joined: 08 Jan 2013
Total Posts: 2946
15 Aug 2015 03:06 AM
By using this quick script I made

g = Instance.new("Weld",workspace.Player1["Left Arm"]) g.Part0 = workspace.Player1["Left Arm"] g.Part1 = workspace.Player1["Madara Staff"].Handle

I got this

http://prntscr.com/84uiif

How do I make the right arm go down and left arm go up now?


~Darkggod Uchiha~
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sharpchain1 is not online. sharpchain1
Joined: 05 Aug 2013
Total Posts: 1009
15 Aug 2015 03:17 AM
You have to access the right and left shoulder located in the players torso like this

Ls = workspace.Player1.Torso["Left Shoulder"]
Rs = workspace.Player1.Torso["Right Shoulder"]

Rs.C0 = Rs.C0 *CFrame.Angles(0,0,0) --this should make the right arm go back to a normal rotation like the one you have before u equip the tool

Ls.C0 = Ls.C0 *CFrame.Angles(math.rad(90), 0,0) -- this should make the left arm go up like the right arm normally would when you equip the tool

You like Clash of Clans? Play this developing masterpiece by Domini Studios http://www.roblox.com/games/282763164/Clash-of-Bloxians-Beta scripted by yours truly
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LongKillKreations is not online. LongKillKreations
Joined: 14 Feb 2014
Total Posts: 4502
15 Aug 2015 03:18 AM
You mess around with the Left Shoulder Motor6D.

Or use roblox animation editor to make custom animations.
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sharpchain1 is not online. sharpchain1
Joined: 05 Aug 2013
Total Posts: 1009
15 Aug 2015 03:23 AM
Yes the animations would work but it would be inefficient and a pain it could also mess up colliding and stuff like that animations would be unnecessary and could ruin some other things
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Darkggod0 is not online. Darkggod0
Joined: 08 Jan 2013
Total Posts: 2946
15 Aug 2015 11:18 AM
@Sharp

http://prntscr.com/84yaq0

This happened.....

The right arm didnt go down and the left arm when sideways


~Darkggod Uchiha~
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Darkggod0 is not online. Darkggod0
Joined: 08 Jan 2013
Total Posts: 2946
15 Aug 2015 11:20 AM



~Darkggod Uchiha~
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sharpchain1 is not online. sharpchain1
Joined: 05 Aug 2013
Total Posts: 1009
15 Aug 2015 01:56 PM
Oh for the left arm do this actually

Ls.C0 = Ls.C0 * CFrame.Angles(0,0, math.rad(90))

I told you to put it on the wrong axis sry bout that as for the right arm I think this might work

Rs.C0 = Rs.C0 *CFrame.Angles(0,0,math.rad(-90))

That should fix it I think


You like Clash of Clans? Play this developing masterpiece by Domini Studios http://www.roblox.com/games/282763164/Clash-of-Bloxians-Beta scripted by yours truly
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DermonDarble is not online. DermonDarble
Joined: 04 Jun 2015
Total Posts: 2576
15 Aug 2015 01:57 PM
When the RightGrip weld is added to their arm, set the Part0 to the left arm.
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LongKillKreations is not online. LongKillKreations
Joined: 14 Feb 2014
Total Posts: 4502
15 Aug 2015 02:47 PM
"Yes the animations would work but it would be inefficient and a pain it could also mess up colliding and stuff like that animations would be unnecessary and could ruin some other things"

Good luck making a shooter where your arm is in that ugly idle position the whole time
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