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| 15 Aug 2015 10:57 AM |
| I can't seem to figure out how to make shapes via cframing without the bricks overlapping and making it look all jittery whenever you move/look at it. The thing I'm working on right now must not involve using CSG. Anyone have any ways to actually make it look nice without resorting to CSG? |
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| 15 Aug 2015 10:58 AM |
I don't know, wedges?
"Let's settle this like Gentlemen!" |
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| 15 Aug 2015 10:58 AM |
your on the wrong forum m8
You shouldn't be reading this, it's just another siggy |
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| 15 Aug 2015 11:00 AM |
Wedges don't do much, they'd still clip.
Also; I'm pretty sure this is as close to the right forum I'll get. Otherwise it'd have been moved. |
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| 15 Aug 2015 11:01 AM |
Go to "model" and toggle "collisions"
Go to the scripters forum.
VOTE LABOR DAY SALE: http://www.roblox.com/Stylish-Brown-Hair-item?id=62743701 |
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| 15 Aug 2015 11:03 AM |
scripting ≠ building get with it ;y |
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| 15 Aug 2015 11:10 AM |
| Collision didn't do anything either. |
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jpokemon
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| Joined: 25 May 2011 |
| Total Posts: 8978 |
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| 15 Aug 2015 11:12 AM |
The only thing you can do, is avoid meshing bricks together and use no outline bricks
Just jump in the bandwagon, you don't need to make a red carpet entry. |
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| 15 Aug 2015 11:13 AM |
| So, it's because the outline bricks are just continuously trying to overlap one another? Is that the reason as to why it looks all janked? |
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Vexeldio
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| Joined: 29 Aug 2010 |
| Total Posts: 9084 |
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jpokemon
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| Joined: 25 May 2011 |
| Total Posts: 8978 |
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| 15 Aug 2015 11:15 AM |
Yup. Just make them barely collide to each other or just make them collide
Just jump in the bandwagon, you don't need to make a red carpet entry. |
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| 15 Aug 2015 11:17 AM |
| I'm not making a game, nor am I scripting. This still relates to Roblox. It's the right forum. Sorry, that's just how loopholes work. ;) |
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