71428
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| Joined: 06 Aug 2015 |
| Total Posts: 339 |
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| 14 Aug 2015 08:43 PM |
| How can this be done? If you are looking down on your character and a brick flows overhead your camera will zoom in and I don't like that. I have no idea where to start. If someone can point out a method that would be much appreciated. |
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Tynezz
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| Joined: 28 Apr 2014 |
| Total Posts: 4945 |
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| 14 Aug 2015 08:46 PM |
| CanCollide Off and have a script that pushes the player off if touched |
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71428
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| Joined: 06 Aug 2015 |
| Total Posts: 339 |
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| 14 Aug 2015 08:48 PM |
| Decent method but I'm not sure if that's a good idea because I'm working with friction-less objects which makes the player slide around and making a script to calculate all that is out of my league. |
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Tynezz
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| Joined: 28 Apr 2014 |
| Total Posts: 4945 |
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| 14 Aug 2015 08:52 PM |
Or Invisicam https://twitter.com/rbxdevtips/status/623945780123013121
while true do the do |
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71428
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| Joined: 06 Aug 2015 |
| Total Posts: 339 |
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| 14 Aug 2015 08:57 PM |
@Tynezz I'll see what I can do
@Morashs That's pretty amazing. Never heard of it before and it works nicely. Alas, if you walk through bricks it turns them invisible. Hopefully more options can be added in the future to this feature. |
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Tynezz
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| Joined: 28 Apr 2014 |
| Total Posts: 4945 |
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| 14 Aug 2015 08:58 PM |
| I'll try to make one for the heck of it. |
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71428
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| Joined: 06 Aug 2015 |
| Total Posts: 339 |
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| 14 Aug 2015 09:02 PM |
| If you have any luck share your work please. I will test around tomorrow. |
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