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| 14 Aug 2015 06:58 PM |
| I made a large map and I have an issue with it. When I made it I didn't know it but almost ever single part in the map has at least over 10 welds in it. All of the parts are anchored so the welds don't matter but when I use scripts to load the map it takes almost two minutes to load. I would write a plugin for it but I don't know how to iterate through all of the children in workspace because the parts are in models that are inside of models inside of models etc. So if anybody can help me with removing all of the useless welds that would be great :3 |
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| 14 Aug 2015 07:19 PM |
Here's the code:
while true do print("Don't have people script the whole thing for you.") end |
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