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Mouse Movement Detection

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IllegallyBlind is not online. IllegallyBlind
Joined: 07 Nov 2010
Total Posts: 1691
14 Aug 2015 03:57 PM
So I'm making my own first person camera system, and I'm using UserInputService to lock the mouse in the middle. But... How do I then detect mouse movement so I can rotate the camera?


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IllegallyBlind is not online. IllegallyBlind
Joined: 07 Nov 2010
Total Posts: 1691
14 Aug 2015 04:01 PM
This isn't printing anything ._.

game:GetService("UserInputService").InputBegan:connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseMovement then
print(input.Delta)
end
end)


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Casualist is not online. Casualist
Joined: 26 Jun 2014
Total Posts: 4443
14 Aug 2015 04:03 PM
Use input changed.
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IllegallyBlind is not online. IllegallyBlind
Joined: 07 Nov 2010
Total Posts: 1691
14 Aug 2015 04:05 PM
Keeps printing (0,0,0), even when I'm moving the mouse.


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