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| 14 Aug 2015 01:30 PM |
I tried a few things now... non load my .mtl file for some reason :/
# Blender MTL File: 'None' # Material Count: 1
newmtl Torso1Mtl Ns 1000.000000 Ka 0.000000 0.000000 0.000000 Kd 0.800000 0.000000 0.000000 Ks 0.200000 0.000000 0.000000 Ni 1.000000 d 1.000000 illum 2 map_Kd Torso1Tex.png map_Ka Torso1Tex.png map_d Torso1Tex.png
this is the .mtl file... 1st thing I tried is a plugin, then tried a script (which this time gave me a red figure, not grey) what's wrong? o_O
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| 14 Aug 2015 02:14 PM |
anyone? I know that this is too short to have all the colors for all the positions and stuff, but what I want to know, is how can I get the full thing properly? I tried looking in Blender's Settings and crap, couldn't find anything :'/
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| 14 Aug 2015 02:55 PM |
guys seriously, this is the 1st time am dealing with .mtl :/
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gskw
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| Joined: 05 Jan 2013 |
| Total Posts: 1364 |
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| 14 Aug 2015 02:57 PM |
I doubt this subforum knows anything about Blender, you'll have better luck at Stack Exchange.
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instawin
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| Joined: 04 Jun 2013 |
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| 14 Aug 2015 02:57 PM |
| why tf are you asking this here? |
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gskw
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| Joined: 05 Jan 2013 |
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| 14 Aug 2015 02:57 PM |
(Unless this is related to Roblox)
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| 14 Aug 2015 03:09 PM |
well... now that I think about it, it's hardly Roblox related just yet :/
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| 14 Aug 2015 03:14 PM |
but what will I ask? how to make the .mtl file contain a color for every coordinate? or what?
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