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| 13 Aug 2015 02:20 PM |
| How would I run a certain function after the LocalPlayer has spawned (Not on Death, on Spawning) |
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| 13 Aug 2015 02:21 PM |
| Assume the function was called "Life()" |
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TimeTicks
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| Joined: 27 Apr 2011 |
| Total Posts: 27115 |
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| 13 Aug 2015 02:21 PM |
player.CharacterAdded:connect(function(char) --code end)
"Talk is cheap. Show me the code." - Linus Torvalds |
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